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jaxtone
05-15-2004, 03:23 AM
Hi!

Anyone knows why my FX Linker deforms my otherwhise perfectly shaped capsules?

I also would like to know if its possible to force particles in lightwave to follow the inside of a pipe system?

http://www.salmins.com/images/deformed_capsule.jpg


Jax

Bushmsn
05-15-2004, 09:03 PM
You can use collision to keep particles inside of your tube.

evenflcw
05-15-2004, 10:36 PM
Or if you don't want the particles bouncing around so much, you could use the WindFX>Path option to make the particles follow along a WindFX's motionpath (The emitter should be placed at the start of the WindFX motionpath).

Why capsules deform? Beats me! If you could post the scene + object(s) I'm sure someone (maybe me even) will take a look at it.