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View Full Version : Rendering Light Rays - they're not appearing in the image alpha channel



Bobar
05-14-2004, 09:24 AM
Hey Guys,

Noob LW user here . . . . I don't know if this is the appropriate forum or not, but I have a question to ask that's driving me crazy.

I'm trying to render a 3/4 view of a window, with volumetric light rays shooting out of it. I need to render this with an alpha channel so I can bring it into After Effects. When I render it, it looks fine, but then when I switch to the alpha, the light rays are not included in it. Is there any way of working around this?

Thanks in advance for any help!

Exper
05-14-2004, 10:00 AM
Try "post_Alpha2.p" plugin! ;)

Download here:
http://www.ats-3d.com/post_Alpha/index.htm

Bobar
05-14-2004, 10:08 AM
Excellent! That's exactly what I need.

Second noob question . . . how do I activate this plugin? What folder do I copy it to, and then where do I set up it's paramaters?

Thanks again!

Bobar
05-14-2004, 10:15 AM
Never mind . . . . I figured out how to do it.

Thanks again for all your help! You saved me a day of misery!

Exper
05-14-2004, 10:36 AM
You're welcome! :p

Sorry for the previous short post... very busy today! ;)