View Full Version : x,y,z motion channel buffers - WTF?

jin choung
05-11-2004, 09:49 PM
howdy fellows,

so been thinking about the wonderful world of motion blure these days and was thinking about how need that lw can export the motion channels as 8bit greyscale maps.

well of course, we all know how to use alpha channels to apply a blur filter in photoshop....

but how the f are you supposed to use these THREE channels in something like after effects?

it seems to me that applying x,y and z blurs sequentially will do nothing to describe a motion path that is curvy and probably overblur everything to top it off....

so what up homies.... what's the down low in the hizzouse?