View Full Version : fish rig

05-11-2004, 06:55 PM
does anyone know how i can smooth this out. it's supposed to move like a fish. thanks.

05-12-2004, 10:40 AM
I've ended up doing quite a few fish animations over the last few years. My initial fish rig was set up similar to yours, but I could never get believable motion out of it. When a fish swims it's body moves in a way that isn't particularly easy to animate (as you're finding out).

In this animation I simply used the Bend deformer on the tail and morph mixer for the rest.

I've also used full IK bone rig's as well as forward kinematics on occasion.

The head really leads the body, and the motion of the tail isn't a flap as much as it is a wave or ripple that moves down the length of the body.

I hope this helps.