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pdrake
05-11-2004, 06:55 PM
does anyone know how i can smooth this out. it's supposed to move like a fish. thanks.

jds580s
05-12-2004, 10:40 AM
I've ended up doing quite a few fish animations over the last few years. My initial fish rig was set up similar to yours, but I could never get believable motion out of it. When a fish swims it's body moves in a way that isn't particularly easy to animate (as you're finding out).

In this animation I simply used the Bend deformer on the tail and morph mixer for the rest.
http://onthez.com/animation/largemouth_bass.wmv

I've also used full IK bone rig's as well as forward kinematics on occasion.

The head really leads the body, and the motion of the tail isn't a flap as much as it is a wave or ripple that moves down the length of the body.

I hope this helps.

Justin