View Full Version : image world reflection alternatives?

05-11-2004, 04:51 AM
Hi there, anyone knows if there is a way of having one ilumination map in image world and a different one for the reflection, without using the spherical map in the surface editor?
you can do this easily for instance in vray wich have the option of having different ilumination and reflection maps.I have tried to do it with the spherical map option but the results didn,t convinced me, any trick here? am i mising something?