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View Full Version : anisotropy effects with fprime?



theazz
05-09-2004, 06:21 AM
hi, im trying to surface a berreta M9 and i need to try and achieve antisotrpoy effect son the metal but its imporant i use fprime since im using radiosity, has anyone come up with a workaround yet?

Aegis
05-09-2004, 06:48 AM
You'll have to do it the old fashioned way (for now) with microscopic bump maps - fractal noise works well stretched long and thin - it used to be used extensively for brushed metal type effects (there may even still be a preset for it in LightWave).

silverlw
05-09-2004, 08:42 AM
Yes small bumps together with plenty of blurred reflections give nice anisotropic fx.

wacom
05-09-2004, 09:08 AM
I'd use a streched out on one axis procedural to make your life easier. There is also a radial bump procedural that just came out to help with these things...if you need that look too.