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View Full Version : Dosch trees in Lightwave



3djab
05-08-2004, 09:56 PM
I have a current post in this forum in regards to my WIP with Vissum to Lightwave. In my latest response/status update, I included a question in regards to
using Dosch Design Trees and Conifers. I decided to post this as a new subject with the hopes that starting fresh, I would get some new response. Has anyone out there in Lightwave world used these hi-res trees and could throw some tips my way as how to best use them in an animation? Is there a way to make them smaller so as to render quicker? Is there another program out there that creates better trees? Thanks! :)

Jean-Paul Lar.
05-09-2004, 12:31 AM
check out tree and leaf desighner ive got both and theres no other way to go in my oppinion...:)

heres the link. check out his other plugins they rock.:D

http://www.polas.net/

Mylenium
05-09-2004, 01:33 AM
I disagree, Jean-Paul, there certainly are better ways. TreesDesigner is ok if you really are after a certain look for your trees, but it's difficult to create true-to-life trees with it. Better options include:

http://www.onyxtree.com
http://www.xfrogsoftware.com
http://www.bionatics.com

How far you want to optimize, is very much a matter of personal taste. I prefer pure polygonal trees (with only procedural and tilable textures) since they are the only way to have correct shadows. Also the overall shape is much more important than having much detail in leaves etc.. Billboard trees look too flat and since they are based on photographs, the lighting is largely incorrect for most projects. The same can be said for the Dosch collection - they are just ugly.

Mylenium

Jean-Paul Lar.
05-09-2004, 01:44 AM
Originally posted by Mylenium
I disagree, Jean-Paul, there certainly are better ways. TreesDesigner is ok if you really are after a certain look for your trees, but it's difficult to create true-to-life trees with it. Better options include:

http://www.onyxtree.com
http://www.xfrogsoftware.com
http://www.bionatics.com

How far you want to optimize, is very much a matter of personal taste. I prefer pure polygonal trees (with only procedural and tilable textures) since they are the only way to have correct shadows. Also the overall shape is much more important than having much detail in leaves etc.. Billboard trees look too flat and since they are based on photographs, the lighting is largely incorrect for most projects. The same can be said for the Dosch collection - they are just ugly.

Mylenium

Thats cool man and I hear ya.:) like I said its only my opinion. I get really good results with these 2 plugins. :)

omeone
05-10-2004, 02:28 AM
I wrote you a bit of an answer here:
http://vbulletin.newtek.com/showthread.php?s=&postid=174753#post174753