View Full Version : Animating Metaballs in LW

05-07-2004, 07:33 AM
Im trying to animate metaballs thru endomorphs like it is indicated in LW7 manual. But when I try to slide the MorphMixer bars absolutelly nothing happens. What should I do? MorphMixer is still working whith non metaballs points...

Thanks for your attention.

05-07-2004, 08:48 AM
Ahhh I know the answer to that question. Check the first page of my Tuts (see link below) for more tips like this.

If you intend to animate Meta-Primitives using something like Morph Mixer, be sure you set 'Subdivision Order' to 'After Motion' in the Object Properties Panel, or it won't happen.

05-07-2004, 09:11 AM
Hey Riki.

Thanks very much. Amazing tuts man.

Ive also founded another way to do it thru hypervoxels metaballs instead of metaballs from modeler. A lot of people have complains about the quality of modeler metaballs render quallity, hypervoxels is smoother and quicker. But its very good to master the both ways.

Thanks again. :D