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View Full Version : Same OpenGL features in Modeller as in Layout



SplittingPixels
05-05-2004, 02:33 PM
The multi-textured OpenGL preview in v.8.0's Layout is amazing it'd be nice in Modeller too though, especially when manipulating transparent/transparency-mapped polys.

Exper
05-07-2004, 03:54 AM
This is the one of the benefits we should have merging Modeller and Layout: no more two "different" apps...
you see... two completely different architectures in a single app (really funny)! :rolleyes:

PepeladZ
05-09-2004, 03:58 PM
Dear Newtek,
Please write ONE OpenGL renderer and use it in two applications.

That is not that difficult to make real-time 3d engine that supports multitexturing, reflections and so on with ARB extensions.

ALL GAME DEVELOPERS ARE WAITING FOR IT!!! :)