View Full Version : LW 8 Open GL Screen Redraw Performance?

05-04-2004, 11:13 AM
I would appreciate any user experiences with LW 8 conscerning large scenes
(2-4 million polys) and screen redraws. For instance, in LW 7.5, using a modern VC (Geforce 4200, FX 5900 etc)., I will get slow
response times for screen redraws if any given item(object,camera or light) is moved. I am under the impression that
this is due to Layout's Open GL limitations rather than PC hardware(to a certain extent). I spent plenty of $$$ last year on video cards with almost no improvement. I have also had the same experience on several well equipped higher end machines.
I was hoping that LW 8 might have improved this performance. I am aware that many additions and improvements were made to open GL, but what of the overall screen redraws specifically, not neccessarily frame rates?

Thanks for any help.

03-11-2005, 05:52 PM
Yes, I'm having some serious issues, but they start at around 25, 000 polys.