View Full Version : Additional lights won't turn on.

05-01-2004, 08:12 PM
I'm having a dickens of a problem with any additional light casting a beam.

Other than the original light which loads up with the scene, every time I add a light, there is no effect.

The original light works fine. In fact, when I even clone it, the cloned lights won't cast a beam.

I've checked intensity, I've checked shadow types and I've checked falloff and nothing seems to work.

I am using version 7.5c on a windows platform.

I'm starting to get a bit frustrated.

05-01-2004, 09:08 PM
I can't imagine why a cloned light wouldn't appear in a render so I can only assume you might mean in openGL. If that is the case then open up Display Options and bump the value by OpenGL lights (8 is max I think). If you meant in the render then I don't know.