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labrown
04-23-2004, 11:54 AM
I don't have world coordinates checked but the texture won't stick to the poly. When I move the object the textue stays put. It's like moving the slide projector screen whilr the slide image stays put. What am I missing??

chilledaqua
04-23-2004, 12:03 PM
Many people have asked this question. I was actually presented with this issue when doing trees. in order for it to "stick" to the object, you have to create a UV map, or move the object to its final position and apply the texture map there. you wont have this problem in layout

Lynx3d
04-23-2004, 03:13 PM
Modeler obviously...?

Not using world coordinates means object coordinates. In Modeler object and world coordinates are simply the same...or in other words, the the space you are working on in Modeler are object coordinates which can be seen as the "world" inside Modeler.

labrown
04-23-2004, 04:10 PM
Great. Thanks a lot for taking the time to expain this!