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Emmanuel
04-18-2004, 09:18 AM
Hi folks !

Could someone point me to threads/tutorilas about how to create the secondary animation for wobbling fat on a character/animal with bones/expressions ?
I got to work it pretty nicely with MotionDesigner and it wasn't hard at all, but since its a project for school I want to find one or two alternatives.
Inertia is nice, but a one way road, it doesn't work with bones.
FI_LagMotion offers just one speed setting and thats not good enough for me.
LazyPoints works on the whole object, but I prefer either a weightmap or parts as the influenced area.

Thanks in advance !

nerdyguy227
04-18-2004, 09:47 AM
In this situation, I would use endmorphs

gjjackson
04-19-2004, 07:09 AM
I thought there was a plugin to accomplish this, but thinking about it, I think LW 8 has new features that would make this fairly easy.

Dodgy
04-19-2004, 07:36 AM
http://vbulletin.newtek.com/attachment.php?s=&postid=118540

Check this out. Allows you to wobble items in your scene.