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View Full Version : Converting to Bones Problem



tisoy
04-14-2004, 01:04 AM
This is very upsetting. First I created the points then I connected it using open curves.....then I converted it to skelegons,,,,,everything worked out pretty good in modeling. Then when I send it to Layout it worked good,,,,and heres the thing,,,,it freezes when I tried to convert it to bones.....it hapens over and over again.........the bones that I setup for it are just like a human skeletal figure, and it should be able to handle it.......My system specs:

AMD 2200+
1gig of memory 2700's
gf5600 ultra ........
380 gig of hard drive space......

and I think that setup is suficient enough to handle that simple skeletal figures.....I have LW 7.5.........If u know a trick or two how to handle this situation pls help me............oh one more thing,,,,,,,heres what really pisses me off is that,,,,,,I modeled the same figure in Maya 5.0 and same skeletal setup and it works flawless......but there are some stuff that it makes me easier to work with in LW and I could not get it to work......Pls tell me if I need to adjust something........:confused:

tisoy
04-14-2004, 06:13 PM
Someone pls help,,,,,,,can someone respond pls......