View Full Version : Simple LW Question For a Newbie

03-18-2003, 11:39 PM
Hey wzup,

I just been using LW7 a little while ago. Lightwave has an optimize Polygons function doesn't it? Where the hell is the button for it?

Thanx in advance,

03-19-2003, 01:01 AM
As far as I know there isn't any function called optimize polys. Are you looking to reduce the number of polys in the model? If so, then I believe QemLoss2 is what you're looking for and you'll find that under the construct tab.

03-19-2003, 03:21 AM
Yea something to reduce polygons... Thanx A bunch!! I would've never found that myself!!!

Extremely helpful!


03-19-2003, 08:08 AM
You should get QemLoss3, it's a giftware, I traded it for a few models I made.

It's a really good improvement over version 2 as it keep and interpolate all the vertex maps!

A great tool..


03-21-2003, 08:37 AM
Yeah, I would never use QemLoss2 on a model I was ever going to animate. I'd rather rebuild it from scratch. I do use QemLoss2 a lot though. Mostly, I'll use it on a complex character and then paste that character into a background layer in modeler to give my modeling a human scale to work off of. It's great also to make proxy, or stand-in objects for scenes.