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PeteS
04-12-2004, 10:04 PM
i am working on an animation of an object on a large yellow floor. they want the floor to be spmewhat seemless, so i made a large floor. thay also want it to be fairly lit and vibrant.
so...my question is, i use a distant light to light up the floor, but it leaves a real harsh edge shadow on the floor under the object. if i use a spotlight, set to shadowmap for time sake, it blows out the floor around the object with the extra lite: (
is there a way i can lite the floor with a distant light, but get a soft shadow from a shdow map spot? this is for an animation so i need fairly quick rendering lights. so no area lit please.

thanks guys!

Red_Oddity
04-13-2004, 04:42 AM
Use the spinning light trick...

search the forum or download Eki's plugin pack which sets up a spin rig for you...