View Full Version : Reducing object size and textures

04-11-2004, 03:58 PM
I just did a tutorial on how to make a desert, but the ground is just too big (about 14.5 km too big). When I scaled the ground down in modeler the displacement maps and textures stayed the same size. Is there a way to scale down the textures and the object at the same time? Thanks for your help!

-Seacrest out!

04-11-2004, 04:05 PM
You could try parenting the terrain object to a null and using the null as a reference object for the textures. Scaling the null should scale both the terrain and the textures.

04-12-2004, 07:26 AM
or use UV maps