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View Full Version : lightwave / video toaster and windows xp 64 bit edition???



andromeda_girl
03-29-2004, 09:31 PM
sorry if there are already posts on this subject, i tried a search but cannot do one with words of only 2 characters such as XP and 64.
so, i write a new thread and hope i am not repeating anything already covered.

ok then- enough blathering on!

will lightwave and video toaster be coming out with 64 bit editions for use on windows xp 64 bit OS?

real important here kids!

thanks for any help.


~A.

WizCraker
03-29-2004, 11:30 PM
I would say yes, but it is like AMD said when they introduced AMD64 a year ago to the industry. Though the technology is now here it is going to take two to three years before it is adopted by software and hardware companies industry wide and up to five years for it to be the only thing on the market. When Microsoft actually ships Win XP 64 at the end of the year the next version of Windows codenamed Longhorn will be out in a year later or so [Winter 2005 early 2006]. It most likely will require 64-bit processor with at least 1 GB RAM but that is speculation at this time. However that should be the norm in all PC's shipping in 2006 from every manufacture.

As for Newtek I would say they have a version of Lightwave and Video Toaster in the works to take advantage of the technology. It is at that time when we went from 16 to 32-bit, slow at first but then progresses as software comes available.

allankiipli
03-30-2004, 05:42 AM
I hope Lightwave moves to 64-bit.

I have this opteron system at home, and installed onto that
also the windows 64-bit beta. But the rendering time was exactly
the same (radiosity rendering with 8 threads).

BeeVee
03-30-2004, 09:02 AM
A 64-bit system increases throughput, but not necessarily speed. It means improved access to memory, etc. but it doesn't mean that your renders are inherently faster to render.

B

allankiipli
03-30-2004, 10:39 AM
Speed is what i need

WizCraker
03-30-2004, 11:27 AM
Speed is a misconception in computing power.

allankiipli
03-30-2004, 12:52 PM
You are talking something wrong.
Computer means speed.

prospector
03-30-2004, 03:57 PM
Speed is a misconception in computing power.

You are right in a way.

When the computer speeds up work (ie; it computes the problem faster) the programmers will increase the complexity of the problem to make it seem it is running the same as before.

case in point

we use to have to make transparent cones with fractal noise to make foggy looking lights, todays compys would run thru them much much faster than the Amiga did when they came out and not break a sweat, but the programmers gave us volumetrics which again slow the perception that the compy is taking it's time again.

But LW will have to go 64 bit just as the VT will.
There will be no 32 bit of anything in about 3 years.

Beamtracer
03-30-2004, 04:49 PM
Nobody is going to release a product for 64-bit WinXP, while the OS is still a beta OS. Microsoft has to release the thing before you can even consider applications to be ready for it.

Your lobbying should be towards Microsoft, not Newtek. It's fairly easy for Newtek to release a 64-bit Lightwave for Windows, but only after MS has released a 64-bit OS.

Microsoft's next major OS revision, "Longhorn", should be renamed "Longwait". It won't be out in 2005 or 2006. You're looking at 2007 at the earliest.

WizCraker
03-30-2004, 04:58 PM
Longhorn will be out late 2005 early 2006 for the client version and mid 2006 late 2006 for server.

prospector
03-30-2004, 08:43 PM
You're looking at 2007 at the earliest
That's why I said 3 years.
So that would be LW 10.

If wizcracker right then it would be LW9
Which it might be anyways if they are doing a Linux ver which is already 64 bit and the AMD is 64 bit.
And it would be a scoop on the other 3D proggys.

Keiyentai
03-30-2004, 10:51 PM
Windows 64bit edition...hmmm...that will be a while from now. Blah. lol. LightWave 9 "Now with 64BIT Optimizing and Cool 64BIT LOOK!!!" lol