View Full Version : texturing a venterlation system.

03-29-2004, 04:27 PM
Hy im making a venterlation system for a film im making and the camera flys through it. ive only been using lightwave for a couple of weeks but u guys have been most helpful so far. my problem is that i am usless at texturing and i canot get to grips with it what so ever. Ive noticed that when someone post some of their work, sometimes u guys alter it to show them how to make it better. Below is a link to my vent modle. I was wondering if any one could try and texture the inside of it to make it as ralistic as posible and then tell me how you did it?

http://homepage.ntlworld.com/d.may8/vent.lwo :D

03-30-2004, 02:52 AM
..if the inside of the vent is all the same Dazman, I would UV texture one small part of your model, then keep duplicating untill you get the shapes you need.. should take you about 5mins to map and 15mins to duplicate into the model you currently have.. merge points when you are done - you don't want any seams showing..

03-30-2004, 03:13 AM
sounds good, can u show me how to uv map it, i have read tutorials but i cant transfer the knowledge, can some one tell me step by step how to do this for this vent please?:D

03-30-2004, 03:50 AM
there are some great Tut's out there.. try any of these..