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View Full Version : shadow pass on volumetric?



doug_wilkinson
03-12-2004, 06:47 PM
So the question is:

is it possible to make a shadow pass on a volumetric effect, like HV or hd_instance? I've tried the normal ways: using the surface settings as well as the checkboxes in the render properties for the objects. No matter what i can't get an alpha of just the shadows! maybe i can make the scene white somehow?

dug