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HowardM
03-10-2004, 05:03 PM
Is there a way around the 32767 frame limit in LW?

Also any way around the pfx particle limit?

Thanks!

LFGabel
03-10-2004, 05:15 PM
Is there a way around the 32767 frame limit in LW?
Not to be unhelpful, but my first question would be... why?

HowardM
03-10-2004, 05:29 PM
hehe, the actual scene itself isnt that long. :)

due to some bug or limitation in LWs pfx, I need to calculate something at 6000fps in 80,000 frames, then bring it back into a 30fps, 400 frame animation and speed it up to play right. :eek:

so having a frame limit in layout is totally screwing up my hack!
damn you LW!
:mad:

MiniFireDragon
03-11-2004, 01:21 PM
This bug wouldn't happen to be when u set the speed of a particle to like 35ft or more the particle is like way away from the object would it?

HowardM
03-11-2004, 01:51 PM
Originally posted by MiniFireDragon
This bug wouldn't happen to be when u set the speed of a particle to like 35ft or more the particle is like way away from the object would it?

no.
this will explain better (http://www.cgtalk.com/showthread.php?s=&postid=1194149#post1194149)