View Full Version : Different textures on same surface.....

03-09-2004, 11:25 PM
Hi, in order to complete an air layer surrounding a glass I copied a portion of another surface in another layer and pasted it onto my layer of interest and welded it to some other patches, but the copied+pasted portion already had a texture onto it, so, when I render the air surface, it shows as a portion of air and other portion of the other material, how do I remove the non-air shader and unify the texture on that surface to render as exclusively air??? thanx i.a.

03-10-2004, 01:21 AM
I'm not sure exactly what you mean, but...
Select the polys of surface 'a', using the w key to bring up the stats window, and the list of surfaces & apply the required surface 'b' to them with q.

03-10-2004, 06:45 PM
Thanx!! that did the job.... :D