View Full Version : Lightwave update is hosing our network render

03-08-2004, 02:17 PM
If there is anyone out there who has a fix for this please contact me.

We have just updated Lightwave. Now that we've updated, we're trying to network render using screamernet. All plugins are loading except for splinamate, at least that's our assumption due to the failure of splinecontrol.p. As well we're returning an error that reads can't get global.
Due to the nature of the scene it must be animated using splinecontrol. The scene loads with no errors. The errors are reported by the nodes.

Please help...

03-08-2004, 03:59 PM
If it's possible, you might want to try this instead, it's a replacement for splineamate which allows multiple splines under one interface and they're controlled by nulls.


03-09-2004, 02:06 AM
I had exactly the same problem, called NT-Europe and they were unaware of any known issues. I never got it resolved.

I know this post doesn't help, but just wanted to add that Im fairly sure this is not a Screamernet setup problem as I never have any other problems with my screamer setup.