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Cobalt
03-08-2004, 11:53 AM
I've taken a look at 2 game engine options for Lightwave:

3D Game Studio
by Conitec ( http://www.conitec.net/a4info.htm )
$49 for low-end version / $899 for hi-end version

Serious Sam Engine (www.croteam.com)
by Corteam
$20,000 for the low-end licensing

My intent is to use the game engine for military vizualization walk-throughs and I'm looking for a better toolset than what Shockwave 3D has to offer.

What other real-time 3D tool sets are available that allow royalty free distribution, Lightwave interoperability, immersive 3D environments, and user interactive manipulation of entities within the scene?

Am I on target with 3D Game Studio?

Thanks for your input!

Qslugs
03-08-2004, 12:04 PM
How about the UT engine? Thats what the army is using for their "free" game.

Lamont
03-08-2004, 12:14 PM
If it's for walk-throughs look for Just for your eyes Only.

If you want interactivity, then JFYEO is not for you. This will load LWO/LWS files and play back the animation.

Then the next bet is to use the Tribes Engine.

www.garagegames.com

badllarma
03-08-2004, 12:21 PM
If you go for 3D Game Studio you may want to get in touch with these www.lostpencil.com they did some tut discs on using lightwave and 3D Game Studio's software.
:)

cresshead
03-08-2004, 01:25 PM
also lost pencil's training disc has a plugin for games studio...
and a tutorial on how to use game studio [basic]

steve g

nemac4
03-08-2004, 02:51 PM
I have 3dGame Studio and find it easy and intuitive. There are hundereds of prebuilt scripts and models,.. and has a large user/support group to boot.
The 3DGS software may not support the latest, greatest shader features but that is never what really makes a good game.
They have a demo available.

http://www.3dgamestudio.com


Here is a link to a vendor that sells a set of plugs for getting lw animated models and maps into 3DGS:

http://www.greenbriarstudio.com/3D/

David Mitchell

meshmaster
03-10-2004, 07:03 AM
There's a MASSIVE list of game engines here:

http://sv2.3dbuzz.com/vbforum/showthread.php?s=&threadid=53435

Personally, I think you may want to look to 3impact. http://www.3impact.com - If you have the .x exporter plugin for Lightwave, your models will show up fine in that engine, assuming you textured it correctly (see documentation on 3impacts site or in the demo download). The reason that I'm suggesting this engine is that I am starting to get in to it, and love it. It's c++ based, and has a TON of potential since Leonard Eddleman, the main guy behind 3d rad http://www.3drad.com is working on it, and is updating it on an almost weekly basis these days!

WizCraker
03-10-2004, 10:36 AM
Originally posted by Qslugs
How about the UT engine? Thats what the army is using for their "free" game.

UT engine is not free, it starts at $250,000. The only way you could use it for free distribution is if you make a mod.

Qslugs
03-10-2004, 08:31 PM
I realize that the army game engine isnt free, that's why I put "free" in quotes,as in the free game. In essence, each taxpayer is paying for that game. If it came across as the engine is free I recant my statement, the engine isn't free, the game is though. Minus of course the money were all paying for it :)

Castius
03-10-2004, 11:05 PM
http://www.radonlabs.de/

Capt Lightwave
03-11-2004, 01:07 PM
can you please give me some more info on this JFYEO?

philthorn
03-11-2004, 02:57 PM
Originally posted by Cobalt

What other real-time 3D tool sets are available that allow royalty free distribution, Lightwave interoperability, immersive 3D environments, and user interactive manipulation of entities within the scene?

Am I on target with 3D Game Studio?



I haven't spent too much time with 3DGS but I have had great results with Dark Basic Pro. (http://darkbasicpro.thegamecreators.com). $90 for the Pro version - royalty free distros etc. It does a great job importing BSP worlds so the usual free tools for LW will work and it imports 3DS and DirectX models.

Tons, I mean tons of great examples on their site and the compiled games/applications are FAST.

-Phil

philthorn
03-11-2004, 03:00 PM
One other thing.... make sure you check out the real motion blur Quake3 BSP demo in the Graphics Showcase...
http://darkbasicpro.thegamecreators.com/?m=showcase_view&i=162

riki
03-11-2004, 04:29 PM
Maybe a fruitless question, but any options for the Mac? Other than shockwave??