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Axis3d
03-06-2004, 11:47 AM
Vertex Paint is an awesome and little known feature in Lightwave. Painting weight maps and associating them with their respective bones has never been easier. Since I have learned more about it, I rig all my models this way now. But, I do wish Vertex Paint could incorporate a 3d texture mapping paint program within it (like Painter), so you could create bitmap textures with alpha channels.

jeanphi
03-09-2004, 05:53 AM
Vertex paint have serious limitation too.
Try to use a model with more than 100000 poly and it will freeze your modeler and some type of bitmap are not suported.
When you are painting weights or colors, even if you use the "front" button, the paint will go throught your polys and evry poly facing your brush will be paint.

It need to be integrated inside the modeler and not be a other soft with other ergonomics.

arrow1234
01-28-2014, 08:38 PM
I cant believe this problem existed for 10 years now.