View Full Version : New Worley Demo, 500.000 poly's, 146 lights !!

02-25-2004, 07:29 PM

its massive :)

Seems not that FAST anymore. But if you consider the lights he is usings, its pretty amazing :)

Now we wanna see REAL GI :) Not fake.


quote for the lazy guys:
"We use some of Christophe Desse's detailed objects to make a 500,000+ polygon scene. The starting raytraced light is movable in real time, but that isn't much challenge for FPrime to show. We overload the scene with 144 new raytraced point lights using LightWave's Luxigon tool. This produces a nice radiosity-like soft lighting effect. Every light can still be interactively and independently changed! We pick one light, change it to a full-featured area light, and move and size it. FPrime has no problem rendering the 145 shadow casting lights at once! The FPrime render view is particularly useful when tweaking area light shadows."