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Idoru
02-25-2004, 12:30 PM
Just wondering if you guys knew of any Easter Eggs inside VT[3]. When it was first released there was rumor of some but I've been unlucky in finding any.

:cool:

ted
02-25-2004, 01:32 PM
If anyone told you, the Easter Bunny would kill them!:p

Ivan
02-25-2004, 02:05 PM
It's just a bunny, go in and lop it's head off...

Ivan

Or bring out the Holy Handgrenade

argon
02-25-2004, 03:22 PM
Well. Here is something fun. But only if you are finished with all your hard production work. Send your boss to lunch and try this:

hints:
-Inside the About Box
-Shift Key must be held down

:D -arg

MediaSig
02-25-2004, 07:32 PM
Hmmm...I'm not seeing anything happen...

Greg

mgrusin
02-26-2004, 07:06 AM
But only if you are finished with all your hard production work.Oh great, now I'll never see it. :p

-MG.

MediaSig
02-26-2004, 02:43 PM
Hey Arg...

What am I supposed to see int he ABOUT box while holding the shift key?

I know about holding down BOTH shift keys and the left mouse button...but are mentionnig something new?

Curious...
Greg

argon
02-26-2004, 02:52 PM
ah yes.. this is different. This has actually been in Vt[3] since it's initial release but no one has found it. :o(

ok.. more hints i suppose.

1. Inside the About Box
2. Shift key must be held down
3. You'll need to move your mouse over an area inside the left half of the large V inside the VT Logo. The area is the corner where the top of the V and the slanted side of the V meet.

This sounds very confusing I know, but short of drawing you a picture thats the best i could do. You will know you've got the right spot when your mouse pointer changes. When you've found the spot, *CLICK* and you'll get some nice desktop toys.

MediaSig
02-26-2004, 03:23 PM
OMG!!!!

That's a CRACK UP!!!

Thanks!!

Greg

argon
02-26-2004, 03:29 PM
Right-Mouse-Click on them to change to a different "toy".

mrunion
02-26-2004, 05:11 PM
Forgive this request, but if possible.....

I don;t have a VT3 but I'm extremely curious. Can someone do a screencapture and lemme see?

If not, no biggie. It just sounds cool.

Scott Bates
02-26-2004, 06:18 PM
Cool :eek: :D :eek: I'm particularly partial to the watermelon cruncher. Wish I had it to straighten out Bill's Buddies in Redmond the other day when Windoze kept blue screening and complaining that my bios wasn't @*%& power complient or some such garbage.

Scott Bates
02-26-2004, 06:31 PM
forgot to attach it....

bradl
02-27-2004, 02:28 PM
I found those toys back when VT was in beta and posted about it, but no one commented. Wonder what their original purpose was. They actually run as a module, so maybe they were test pieces of code....

argon
02-27-2004, 02:57 PM
yea, thats not too far from the truth. I use the "gizmos" code as a starting point for new modules. For those of you who might be thinking of scripting your own tool, you could start there as well.

-
arg

MediaSig
03-02-2004, 07:29 PM
...HEY...how about some MORE Easter Eggs?

PLEASE???? MORE MORE MORE!!!!!!!!


:p

Greg

PIZAZZ
03-03-2004, 10:06 AM
hmmmmm that is interesting argon.....

I have a few ideas for a new tool or two. :D ;)

argon
03-03-2004, 10:14 AM
Demonstrating the power of Tscript and skinning,

I *almost* had the game minesweeper working in the toaster. It was very close and actually everything worked but it had pre-setup mine fields. I never got it far enough to actually randomize the mines in the field.

also

Another sweet toy was the Gun Turret. I had a little gun turret that docked itself on the side of the screen and it motored up and down following your mouse pointer. Then occasionally, it would fire a shot.

ah.. the fun with tscript and pshop. :D

-
arg

mgrusin
03-03-2004, 10:45 AM
Is the plaintext script for these toys in the distribution for us to look at and learn from?

Got Photoshop, can't wait to learn TS! :D

-MG

Edit: 200th post! :cool: