View Full Version : manipulator handles

02-22-2004, 08:50 AM
modeller needs handles,that way i could work exclusively in perspective veiw. Houdini has great handles in it's SOP's, one handle could take the place of the move, stretch, scale, and rotate all in one...plus the abilility to constrain your axis in a perspective viewport.

03-04-2004, 07:36 AM
The handles especially in layout might be more responsive
and easier to use. Maya has nice handles with all sorts of
constraints. In my oppinion the handles in vertex paint are
also better than those in layout.

03-05-2004, 05:50 PM
Yeah, I like how the handle in vertex paint just thickens when u drag a specific handle. Really easy to see what you're dragging. Also would be nice to change the size of the gizmo (layout).