View Full Version : Maybe a texture warper for UVs

02-18-2004, 12:22 AM
I thought about this last night and wondered if, since SDS and UV aren't good friends in Lightwave if there was a temporary solution where you have a normal model and a frozen model saved so that when you make the texture images for the frozen version, they could be warped backwards to fit the non subdivided low poly version of your model.

Maybe some freelance programmer could use this to spark their imaginations?