PDA

View Full Version : Animating a bus, techniques?



justinowens
02-05-2004, 03:10 PM
I have an animation where two busses are stopped and picking up passengers. The rear bus is ready to go, so it needs to pull out and pass the buss ahead of it.

Now I was thinking what I'd like to do is set up a null at the front tires that I can move out and the bus will follow it (front end going first, rear end to follow).

What are some techniques that could make this work? I'm pretty new to animating so any help would be appreciated.

I was thinking that maybe it could be done with IK. I could have a bone at each set of wheels.

The other way I was considering was placing a null at the front set of wheels, then using an expression so the bus would follow the null (I think I'd also need the bus to either target that null, or another null parented to the first).

I'm not sure. Suggestions, comments?

Thanks,

J

Hervé
02-06-2004, 12:27 AM
I think it still good...

http://www.onthez.com/temphosting/vehicle_setup.zip

badllarma
02-06-2004, 12:46 AM
Ok this reminds me of an old song "The wheels on the bus go round and round" ok a little joke :D

This plugin may be helpful, maybe?

http://www.andynicholas.com/thezone/index.php?area=downloads

more to do with keeping wheels on the ground but looks good
:)

Hervé
02-06-2004, 12:48 AM
I thoght of that one too Badllarma, but I dont think a bus..... nahhh, why not... a cross country bus.....:D

badllarma
02-06-2004, 03:00 AM
:D