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3dgirl
01-22-2004, 05:15 PM
just wondering how i would go about creating a beach- i have the water and the sand, all i need is to make a bit of frothy foam where the two meet- how?
thanks, anna

jamesl
01-23-2004, 04:11 PM
Use particles and render as hypervoxels. If you're clever, you can try to have LW figure out where the
water geometry intersects your beach geometry, and generate the particles automatically at that point. Then you could animate the water moving in and out and it would leave a trail of foam behind. Not sure how to do this in LW, but check Flay.com, as maybe someone has a free plugin or lscript you can use.

cheers,

j