PDA

View Full Version : MD test -- three cables (QT6)



Celshader
02-10-2003, 07:12 AM
Just for fun; another Motion Designer experiment:
http://www.celshader.com/gallery/md/3cabletest01a.mov

eheupel
02-10-2003, 11:34 AM
Nice demo.
My only question is, are all three cables the same material/length? At the point of maximum tension the middle one oscilates far more than the others... of course this may be physically accurate I don't know...just an observation.

Celshader
02-10-2003, 01:06 PM
All three cables are the same length.

Skonk
02-10-2003, 01:10 PM
Cool, hmm how did u get the end of the pipes to stick to the arm? is it all one object or several?

James..

Celshader
02-10-2003, 02:28 PM
I used reference nulls parented to the moving parts to get the Fixed ends of the cables to stick with the moving parts.

The three-cable geometry is a separate object from the moving mechanical geometry, to cut down on MD calculation times.

Skonk
02-10-2003, 04:17 PM
It works really well, i'll have to have a go at doing something like that myself cos it looks like fun :)

Btw are we going to see any new shots of your sexy cel shaded elf? or maybe a new character? im a huge anime/manga fan so i love to see this stuff.

James..

riki
02-10-2003, 05:21 PM
Time to post a tut :)

borjalopez
12-15-2005, 02:29 AM
this .mov is from content and itīs already done. have you done anything? do you know how does it work? have you tried to do it yourself with another scene?
because i donīt find the way. there is no information about it. please put a tut. of this, i need to know it. thanks.

Celshader
12-15-2005, 07:11 AM
this .mov is from content and itīs already done. have you done anything? do you know how does it work?

Yep. I'm the one who originally created this scene, and I'm the one who gave this scene to NewTek in the first place. :D

As proof, note the date of my original post in this thread: February 10th, 2003. LightWave 8 and its content directory were not released until mid-2004. Better yet, check the ContentCredits.pdf file in the content directory for 3cables-calculation, and you'll see NewTek credited me, Celshader, for this scene.

However, NewTek presented this scene improperly on their content CD, making it difficult for folks to view the original Motion Designer settings. I don't have time to write up a tutorial on this, but you can download the original Motion Designer content from my Dynamics Gallery here to reverse-engineer the settings:
http://www.celshader.com/gallery/md/

Mr. Black
12-22-2005, 07:56 AM
Celshader,
Loved the Elf "kick". There was a real sense of weight (as much as an elf weighs anyway) and muscles at work. I've just started to use MD as a regular problem solving tool. It turned out to be much more powerful than I originally thought it would be. Here's a link to test I did for my current project...
Cheers
Jeff
http://talonfilms.com/vfx-clips/broken-sail.mov

Top Cat
12-22-2005, 09:55 AM
Wow that's cool.

Celshader
12-22-2005, 10:47 AM
I've just started to use MD as a regular problem solving tool. It turned out to be much more powerful than I originally thought it would be. Here's a link to test I did for my current project...
Cheers
Jeff
http://talonfilms.com/vfx-clips/broken-sail.mov

Nice work. :thumbsup: There's a teeny bit of intersection going on in some of the folds, but bumping up the Skin Thickness (in Motion Designer) or Collision Offset (in ClothFX) could help.

mlimburg
03-14-2006, 06:26 AM
Thanks Celshader. You're 3 cables animation helped me a lot!!!
Bye, Mark