View Full Version : Architecture - Industrial units

01-13-2004, 05:40 PM
Took on this little job last week as a favour. Despite that theres still a deadline of tomorrow morning so I thought I'd post up my first two images while the others finish rendering. I posted a few images in the WIP forum last week. Not a super-glam job with a gazzillion polys etc but it was a good little exercise nonetheless. Theres little to no relief or features to focus on with this rather straightforward industrial unit so I've tried to liven it with the micro-detail and honest lighting. I'll post up the rest tomorrow. Hopefully there'll be a nice mix of general shots and closer detail ones.

It would be jolly helpful if you let me know what you think of any aspects of the renders :)

Thanks guys.

Tech specs:-

4096 x 2304 pixels
10x30 rads
12 hours using 12 machines (split render) per image

01-14-2004, 01:26 AM
Great compositing-

The building is cool aswell-

i like it!

01-14-2004, 04:25 AM
Cheers Veljko.

The client thought they were too dark & moody so I've rolled out another brighter set.

01-14-2004, 01:03 PM
Thought I'd post up another follow-on image...or is this thing done to death now? :o

01-14-2004, 02:36 PM
Any comments appreciated...Hope you've enjoyed seeing my work and realising how good your own is :D


01-14-2004, 07:27 PM
Being a compositor - I'd say the background sky images are hurting your work more then helping it. The models look great though ;) I'd suggest some better background pics.

Good luck ;)

01-14-2004, 08:46 PM
Thats a very nice image for a "favour" djob!
I like the building and the sky!


01-15-2004, 01:28 AM
Thanks for the feedback guys....mucho appreciated.

Take care.

01-15-2004, 02:56 AM
Personaly i liked the moody ones better:)
but thats allways like that...
great work!

01-15-2004, 04:14 AM
I know I promised to go away :D but I updated the last one with a less 'busy' sky, more suitable glazing hues and blended the side profiled aluminium to reduce 'moire' on lower resolution prints. Does anyone ever get to point where an image isn't WIP anymore...I thought I was there 2 days ago :rolleyes:

01-15-2004, 01:55 PM
I think your last post is much better - very nice ;)

01-16-2004, 01:21 AM
Yup, this one is cool
Once you think your image is done is when the real profesionals take a day off and then return the next day to tweek it up and re-do the bits and pieces that they misted in the first run.
I never do:)
Just warp it up and move on to the next one!:D