View Full Version : busted

01-07-2004, 08:06 PM
from a long, long, long term project. it has one of the better skies i've gotten out of skytracer.


01-08-2004, 05:48 AM
Yeah, the sky is unusually good for Skytracer - can you tell us what settings you used?

01-19-2004, 02:21 PM
sky settings

atmosphere - low quality, 50% luminosity, 100% opacity.

haze - low quality, 50% luminosity, 10% opacity.

clouds - low altitude, high quality, volumetric rendering.
1500' altitude, 80% density, 20% luminosity, 20% opacity.
crumple texture, 100% value, 5 frequency, 0.7 s. power.
scale - 1m x 2m x 2m.

unspecified settings=default.

sorry it took so long to get these posted.

Brett H.
01-19-2004, 05:26 PM
This isn't a knock on your work at all, but I just do not like the skies that come out of skytracer2. I can recognize them in an instant, and all suspension of disbelief is gone. They always just appear flat, lifeless, lacking in volume. I don't think an untrained eye would ever look at the sky and say "wow, nice photograph."

Sorry to step on your thread, I just had to express my $0.02.


01-20-2004, 04:54 AM
Yeah - Stracer IS flat and dull, and for me the high render times simply don't reflect the low quality.

Anyway, after bashing STracer, does anyone know of any good techniques/threads that produce good sky results? (Bar taking some photos and mapping them on a sphere!)

T x

01-20-2004, 11:26 AM
I saw Vue 'd'esprit 4 pro.. it has very good skies!! unfortuanally.. it's very unstable and sucks by itselve. However you can make spherical envirements vue and import them in lightwave! Very cool skies !!

01-21-2004, 05:40 AM
Ge-4ce, I don't suppose you can be tempted to make one o those importable environments available for download? (I'm happy to provide web space and bandwidth if that is needed).

Diablo - I agree completely. I am currently working on and off on a set of tutorials on doing sky furniture, (everything from halos and rainbows to meteors and moons), but it's a way off for now as I have become distracted by doing a huge knobbley space station.

But the basic technique I generally use is to use a vertically suashed sky dome, (top 1/4 of a sphere), apply a gradient using colours sampled from real sky photos, and then use some big HV's for clouds...

But I still rather like the results lone got - no way are they realistic, but I think they are stylish and effective anyway.


01-21-2004, 09:45 AM
Hmm, starbase..

Not really.. I do not own Vue.. I saw it at Apple Expo Paris. You can download a demo of vue 4, but not Vue 4 professional wich you need to export to lightwave. So I cannot help you with that.

But you CAN Download the demo at eonsoftware.com

I redownloaded the demo yesterday again and they now are at 4.2 wich is much more stable than the version I saw in Paris. (Crashed 3 times during demo.. real bite in the dust)