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3dhotshot
06-10-2019, 11:00 AM
https://www.youtube.com/watch?v=GMOP84-XiWs

If anybody knows how to ?

Ma3rk
06-10-2019, 11:27 AM
With the new Primitive Lights, I'd think it would be pretty straight forward. Any number of ways to model the "bolts", but they could also be animated. Check out the Primitive_Lights-Neon_Sign.lws scene that was in the Content files.

MonroePoteet
06-11-2019, 07:58 AM
Here's an old thread on creating Lightning:

https://forums.newtek.com/showthread.php?152525-Lightning-Electricity-What-ever-happened-to-Vertilectric

including a pointer to an old William Vaughan video which uses 2-point polygons:

ftp://ftp.newtek.com/pub/LightWave/Tutorials/Vidz/electric_CD.mov

and a pre-LW2018 technique I used using the EdgeTransparency shader (no longer available):

https://forums.newtek.com/showthread.php?152525-Lightning-Electricity-What-ever-happened-to-Vertilectric&p=1494799&viewfull=1#post1494799

mTp

erikals
06-11-2019, 01:47 PM
didn't fine tune this technique, but perhaps try...


https://www.youtube.com/watch?v=JkStGH8Dx74

3dhotshot
06-11-2019, 02:44 PM
yes erikals i did think of this method nice :) thx i will try it

erikals
06-11-2019, 03:22 PM
glad to help :)

please share the result if it works out :king:

ernesttx
06-11-2019, 04:13 PM
oh, you are giving me some good ideas here, guys. I was bummed out we no longer have the Vertilectric? plugin from long ago. And I've been trying to figure out a good workflow for electric arcs w/ some animating ability. I almost thought we as a community might want to delve into re-creating that old plugin (if it would be worth it to anyone) as a python plugin or if we had an adventurous programmer amongst us. But, I think I might be able to do it now after having a brain moment of putting two things together. I'll try this brain child out this evening.

erikals
06-11-2019, 04:41 PM
ref :)

https://www.google.com/search?hl=en&site=imghp&tbm=isch&source=hp&biw=1140&bih=721&q=Lightning%20

Oldcode
06-11-2019, 05:02 PM
Here's a simple lighting object and setup file based on a series of points and lines, with a null object attached to a displacement map. Just move the null back and forth and watch the arc jump. Set luminosity way up and color to preference.

145200

Good Luck

ernesttx
06-11-2019, 09:09 PM
Got some good results. Still need a few things lined out for steaks.145203

Otterman
06-12-2019, 02:20 AM
Why make life difficult, AE is the best tool for the job.

https://www.videocopilot.net/tutorials/advanced_electric_fx/

ernesttx
06-12-2019, 07:45 AM
Haha why make life easy. Whatever happened to exploring, experimenting, sense of adventure, doing the impossible, or just plain fun. I like kicking the tires every once in awhile. Besides, I don't have, nor will have, AE.

ernesttx
06-12-2019, 10:30 PM
Getting closer to what I want. Fully controllable with start, middle and end nulls. Growing bolt w/ Fertilizer. Now need to work on branches of lightning.
145210

Oh duh. Instance Array :)
145211

ernesttx
06-15-2019, 08:05 PM
Ok so, I had more fun creating electric arc blasts haha
https://youtu.be/AZFQyWiSNcs

erikals
06-15-2019, 08:12 PM
nice effect, were the light streaks made in LightWave ?

ernesttx
06-15-2019, 08:50 PM
thanks erikals. no I was playing with footage in Fusion and was increasing the glow on the arcs with Soft Glow and then lowered X scale and increased Y scale and thought it looked cool. I also added Fast Noise to break up the streak and add some pinkish/magenta hues to the blue arc.

everything else is LW - the electric arcs, the flickering light on the character and some glow.

erikals
06-15-2019, 09:18 PM
Fusion, gotta get back to that app.

nice stuff, keep LightningWaving https://i.imgur.com/ifGTy0J.gif

ernesttx
06-15-2019, 09:22 PM
oh I will. Love how Lightwave handles cel shading and the new render things. I'm experimenting with a lot of character animation and vfx stuff. I've found a really nice way to handle facial animation with just nulls and a seldom talked about plug in haha

gdkeast
06-15-2019, 09:25 PM
Agree with @ernesttx. I love the challenge of pushing the limits of what LW can do. I tell whoever will listen that LW makes it possible to create anything you can imagine. It might not be the easiest or most straightforward process, but for me, that's part of the fun of it.

3dhotshot
06-15-2019, 11:06 PM
https://www.youtube.com/watch?v=HOG517p4au0

prometheus
06-16-2019, 02:41 AM
Why make life difficult, AE is the best tool for the job.

https://www.videocopilot.net/tutorials/advanced_electric_fx/

Itīs not difficult if you have after effects, itīs great for that stuff and youré on youré way much much faster than trying to do a full 3D version.
But purchasing aftereffects just for Lightning effects, I am sure one needs much more incitaments to justify a purchase of it.

If you do not have after effects, you kind of have to make it more difficult.

To bad there isnīt some kind of free version of a lightning effect i fusion, maybe a workaround would be to steal real strikning shots and convert to shapes and animate those in fusion.

ernesttx
06-16-2019, 10:14 AM
but there is a free one for Fusion. Download Reactor and look for Lightning Fuse and install. It was made by Stefan Ihringer. or download from his webpage - http://www.comp-fu.com/2011/03/lightning-for-fusion/

raymondtrace
06-17-2019, 04:41 AM
...and a seldom talked about plug in...

Can we talk about it? :) Which plug in?

prometheus
06-17-2019, 05:19 AM
but there is a free one for Fusion. Download Reactor and look for Lightning Fuse and install. It was made by Stefan Ihringer. or download from his webpage - http://www.comp-fu.com/2011/03/lightning-for-fusion/

And there is where the fish took my bait :D
I suspected there must be one..but I really didnīt work on finding out if and where it could be, so thanks for that work.
Sample showcase from their site doesnīt look good though, not near the kind of looks from Aftereffects, could be that whoever put that up didnīt really push the plugin, I will take a look at it anyway so thanks for the heads up
on it.

prometheus
06-17-2019, 07:57 AM
but there is a free one for Fusion. Download Reactor and look for Lightning Fuse and install. It was made by Stefan Ihringer. or download from his webpage - http://www.comp-fu.com/2011/03/lightning-for-fusion/

Just tried this plugin for fusion, and in my opinion, itīs not good for anything decent, canīt match after effects lighting forks and branching by a longshot.
If not using after effects or using lightwave itself for true 3d strikning, you could simply create your own strokes in inkscape and modify with jitter etc, import to fusion as shapes and if needed animate, might even work to trace true footage of strikning, then trace them automaticly with inkscape tracing, and make shapes from that for animating and adjustment controls, if you only need a still, a simple photage will do, you can also generate random tree or l-system from inkscape and save out as shapes, inkscape uses svg among other formats, and fusion imports them without any problems.

ernesttx
06-17-2019, 02:41 PM
Raymondtrace - I'm putting together a tutorial video about it, but won't be able to show it for a few weeks - vacation time. But, it's a plugin that has been in LW for a long while now but I've never seen or heard anyone talk about it. I started experimenting with it and found a nice way to handle facial expressions and lip sync. Oh the joys of experimenting.

Prometheus - I would agree on most counts, however, in playing with all the sliders, I am seeing some nice branching and crackling. I don't right off things so easily, as perhaps it's my own misunderstanding of how things work and the more I play, the more I learn. Could be good for quick, one-offs, etc.

prometheus
06-17-2019, 04:05 PM
Raymondtrace - I'm putting together a tutorial video about it, but won't be able to show it for a few weeks - vacation time. But, it's a plugin that has been in LW for a long while now but I've never seen or heard anyone talk about it. I started experimenting with it and found a nice way to handle facial expressions and lip sync. Oh the joys of experimenting.

Prometheus - I would agree on most counts, however, in playing with all the sliders, I am seeing some nice branching and crackling. I don't right off things so easily, as perhaps it's my own misunderstanding of how things work and the more I play, the more I learn. Could be good for quick, one-offs, etc.

I would like to see images of that, either my perspective of what is a nice branching and crackling is differing a lot between our perspectives, or I must have missed something essential, but as far as I could see, you can not do much with those sliders to acheive any good branching and crackling, not anyware near good as in After effects good.
It is good that you do not write things of so easy, but in the case of this plugin...I do not se how you can get any more advance complexity and forking as after effects can, there simply isnīt any sliders for it.

Old stuff, some mix of blender terrain, lightwave procedurals, old hypervoxels for clouds, and after effects lightning...though looking at it now, too much initial glow and should have used more forks and some smaller settings to adjust that.

https://forums.newtek.com/attachment.php?attachmentid=131608&d=1451152929

ernesttx
06-17-2019, 04:21 PM
I guess it all comes down to what effect you are going for. I've watched several real lightning videos and pictures and some lightning only has a single bolt. I would agree that if the effect was more in the electric arc'ing type (for example, cloud to cloud type lightning has multiple branches and crackling) then the plug-in might not be up to what someone would want. I'll experiment tonight again with the plug-in and see what 'bolts' out. hah

prometheus
06-17-2019, 04:53 PM
I guess it all comes down to what effect you are going for. I've watched several real lightning videos and pictures and some lightning only has a single bolt. I would agree that if the effect was more in the electric arc'ing type (for example, cloud to cloud type lightning has multiple branches and crackling) then the plug-in might not be up to what someone would want. I'll experiment tonight again with the plug-in and see what 'bolts' out. hah

A single straight line bolt...is pretty boring, I would complain to Thor.

Dp tree works with line mode, and rotate it after it is created, create weight map, and use that as fading for color or luminosity, add corona for glow.

prometheus
06-17-2019, 05:02 PM
Sample of dp tree, and corona image processing, You need to adjust threshold to have the corone follow through the whole branch.
Branch sample is a quick dp tree mockup, where the forking should be more advanced than this, and also not make curls on itself as in this case..it doesnīt look good enough.

You can also adjust the dp tree branching with strandmaker and use all knots.



https://forums.newtek.com/attachment.php?attachmentid=145239&d=1560812481
145239

ernesttx
06-17-2019, 07:51 PM
Just playin' around and had fun with this:
https://youtu.be/9DP6kpMZMIU

A little more time and I might have come up with something a bit more "dramatic" or entertaining, but, really just working out workflow ideas.

prometheus
06-18-2019, 06:51 AM
Just playin' around and had fun with this:
https://youtu.be/9DP6kpMZMIU

A little more time and I might have come up with something a bit more "dramatic" or entertaining, but, really just working out workflow ideas.

Perhaps the look of it right now is a bit more of electric sparks conductivity moving a bit too much, like a powerstation or some terminator traveling through time electric sparks:D

I like the kind of lightning in the Prometheus movie 1:06 in this clip, a single main bolt with conductivity so to speak, but not distorted during time in its life, only a distorted shape bold with very short life span....
And again, they stole their title from me...I did register that avatar name quite a few years before the movie got out, then again I stole it from the myth of prometheus, and prometheus stole something too..itīs all about stealing and get away with it:)



https://www.youtube.com/watch?v=6Z_Z9eQSwuQ

erikals
06-18-2019, 09:56 AM
Sample of DP Tree, and corona image processing, You need to adjust threshold to have the corona follow through the whole branch.
Branch sample is a quick DP Tree mockup, where the forking should be more advanced than this, and also not make curls on itself as in this case..it doesn't look good enough.

You can also adjust the DP Tree branching with Strandmaker and use all knots.

https://forums.newtek.com/attachment.php?attachmentid=145239&d=1560812481


Nice!   https://i.imgur.com/kWfIGoZ.gif

ernesttx
06-18-2019, 10:19 AM
Oh Corona. Didn't know that was there. I will throw that in the mix.

prometheus
06-18-2019, 10:28 AM
The free Krita also has a Lightning filter, It should work nicely for stills, though I havenīt explored the animation features in krita..and if that could be something to look in to when doing changes in the strikning settings.


https://forums.newtek.com/attachment.php?attachmentid=145240&d=1560875245

145240

ernesttx
06-18-2019, 10:44 AM
There are many different programs that will create lightning (ie, Natron has a plug-in, of all things) and don't forget Hitfilm.
https://www.youtube.com/watch?v=-G4nqRbKNxE

prometheus
06-18-2019, 10:57 AM
There are many different programs that will create lightning (ie, Natron has a plug-in, of all things) and don't forget Hitfilm.
https://www.youtube.com/watch?v=-G4nqRbKNxE

I Havenīt even tried Hitfilm, as I am aware of it is also fully free? or limited to some degree so once you try addons... it will protest or something, how does it compare against Davinci Resolve?
And of course, have you tried itīs lightning workflow?

Still image with strikning from Krita, then gaussian blur, then a gradient set to foreground to transparent and brush set to erase..and drag out in the end area of the branching to get it to fade away, lastly ..the fx dodge brush for highlighting the initial
high energy glow at the beginning of the strikning.

Just as strikning, which you never know where itīs gonna go, this thread is off topic now ..I am a bit guilty:)



https://forums.newtek.com/attachment.php?attachmentid=145241&d=1560876997

145241

ernesttx
06-18-2019, 11:07 AM
Hitfilm Express is free, Pro is paid. I'd have to look into Express to see what add-ons are added, I feel Lightning would be available in Express (I don't think that is a paid add-on). If you try an add-on that you did not pay for, I think it's just a watermark on the image. For what Hitfilm is, I mainly use it for the built-in effects and export those out as png's or exr's. Hitfilm is quite useful for laying down a video layer composite shot, 3D environment, Mocha implementation, etc. With the upcoming Foundry 3D tracker, it might be more useful. Biggest hang up for me is the confounded way of importing image sequences. Each sequence has to be in its own folder and no other files can reside within that folder. Fusion just works better in that reqard.

Compared to DaVinci Resolve, I would have to go with DaVinci. Once I began using it, I felt quite at home; especially for long form films with Fusion integration, power windows, grading, etc.

That's a good image there.

jbrookes
06-25-2019, 04:27 PM
I was going to say.... This looks like a job for Vertilectric. I still have the original diskettes kicking around here. :)

RPSchmidt
06-26-2019, 07:56 AM
I wonder if some of Mark Warner's work with FiberFX animation might lend itself to some excellent lightning?

Maybe FiberFX with animated surface displacement?

MSherak
06-26-2019, 01:26 PM
Just use Denis's DP Tree to make random polychains. (Trees upside down can look like lightning) :)


https://dpont.pagesperso-orange.fr/plugins/Verdure/DP_Verdure.html

squarewulf
06-26-2019, 01:56 PM
145322

Kind of labor intensive but you could just use particles.

145323

This has the added benefit of being fully animated realistically and the brightness can change over time and fade out.

prometheus
06-26-2019, 02:59 PM
145322

Kind of labor intensive but you could just use particles.

145323

This has the added benefit of being fully animated realistically and the brightness can change over time and fade out.

Thatīs good and the motion is good..maybe some more forking, I added hvīs on it for rendering..may post later, though that canīt be used with the new volumetrics, since you have to use the legacy system.

Ma3rk
06-26-2019, 03:08 PM
I just wanted to chime in that real lightning is not uniform in color. It creates light beyond both ends of the visible spectrum, and one section of a bolt isn't necessarily making the same color as another depending on the atmosphere its going through. Remember, it's ionizing air over miles. You generally "see" this when looking away from the storm at what is getting illuminated in the shadows. Of course all of this is happening in fractions of a second so it's almost subliminal & most people only register brightness.

If you get a chance, re-watch the opening sequence of the Spielberg version of "War of the Worlds". They got it right for a change with the lightning "Effect". I say effect as they did it for real having a couple hundred Lightning Strikes units along the freeway ramp and I don't know how many generators to power them. Not exactly a common budgetary luxury of course, but hey. Some heads were gelled with greens & reds, & purples (I think Dave (the gaffer) said it was close to 1/2 mile of lights) spread throughout. The result probably went unnoticed by most but really sold it for me.

prometheus
06-26-2019, 03:09 PM
Just use Denis's DP Tree to make random polychains. (Trees upside down can look like lightning) :)


https://dpont.pagesperso-orange.fr/plugins/Verdure/DP_Verdure.html

Itīs nice for quick setup, but you will always find you may need to adjust forking and branches..so it may be a bit tedious to set up actually to get what you want..exactly rather than randomly.
another way is to construct the bolt with the line pen tool ..vertext to vertex and change drawing directions, once the main stroke is made, you could use artspheres divide edge to split the whole branch in to many uniform segments, that will allow for displace the forks to be more irregular and conductive while still have it being made manually where the forks should go.

prometheus
06-26-2019, 03:13 PM
I just wanted to chime in that real lightning is not uniform in color. It creates light beyond both ends of the visible spectrum, and one section of a bolt isn't necessarily making the same color as another depending on the atmosphere its going through. Remember, it's ionizing air over miles. You generally "see" this when looking away from the storm at what is getting illuminated in the shadows. Of course all of this is happening in fractions of a second so it's almost subliminal & most people only register brightness.

If you get a chance, re-watch the opening sequence of the Spielberg version of "War of the Worlds". They got it right for a change with the lightning "Effect". I say effect as they did it for real having a couple hundred Lightning Strikes units along the freeway ramp and I don't know how many generators to power them. Not exactly a common budgetary luxury of course, but hey. Some heads were gelled with greens & reds, & purples (I think Dave (the gaffer) said it was close to 1/2 mile of lights) spread throughout. The result probably went unnoticed by most but really sold it for me.


Thanks for the physical in depth cover of Lightning, though I suspected something like that.
And we had some nice Lightning a couple of days ago, lasted 50 minutes and I was watching it on my balcony while eating strawberries, so nice..no thunder, just a lotīs of flashes, some just lighting up the clouds, mixed with huge bolts both down and at the length of the horizon...funny, I was at that moment thinking of just "War of the Worlds" I was just waiting for that horn sounding :)
The last time I saw real lightning over here was probably 10 months ago, so it doesnīt really happen often over here sadly.

squarewulf
06-26-2019, 03:41 PM
Thatīs good and the motion is good..maybe some more forking, I added hvīs on it for rendering..may post later, though that canīt be used with the new volumetrics, since you have to use the legacy system.

Adding more forking is as easy as duplicating the second particle and child and changing its starting frame. Also I might had you can update its look in real time by rotating the wind fx null. I haven't really messed around with the new volumetric engine yet, why exactly can't you use particles?

prometheus
06-26-2019, 04:44 PM
Adding more forking is as easy as duplicating the second particle and child and changing its starting frame. Also I might had you can update its look in real time by rotating the wind fx null. I haven't really messed around with the new volumetric engine yet, why exactly can't you use particles?

Ivīe never said you canīt use particles in 2019, I said that you can not mix old hv sprites with the new volumetric engine, meaning if you have real volumetric clouds with the new vollume item, you can not use the two volumetric systems at once, I prefer to use sprites for faster rendering, so If I would like to have that And the new volumetric clouds, I would have to render in passes and switch volumetric systems.
That said, you can use the new volumetric system as well, though I doubt it is as fast as sprites, and setting up particle age gradient is messier, I use that for fading the forks out, the whole concept in the new volumetrics has taken a step back in workflow, it means more nodal work, and you have to individually stand on each emitter seperately to tweak itīs volumetrics....with old hv you can have one interface for all items, and then just copy and paste hv setting without having to jump in a list or selecting the items individually which you now is forced to do, takes longer to set up and slower to render.

One advantage may be that it can be easier to have a volumetric lightning streak to affect volumetric clouds if you use indirect volumetric sampling, and use a very high emission value.

Images,based on your scene..and Actually a snapshot over the surrounding area in my neighbourhood when there was that lightning the other day, but I wasnīt trying to catch that lightning, safer to do it this way and no need to
Catch the lightning.
the first image is old hv sprites,..also using post processing corona, the other is a setup with the new volumetrics, which doesnīt have sprites.

https://forums.newtek.com/attachment.php?attachmentid=145326&d=1561588815


https://forums.newtek.com/attachment.php?attachmentid=145327&d=1561588847
145326

145327

Ma3rk
06-26-2019, 08:36 PM
Thanks for the physical in depth cover of Lightning, though I suspected something like that.
And we had some nice Lightning a couple of days ago, lasted 50 minutes and I was watching it on my balcony while eating strawberries, so nice..no thunder, just a lotīs of flashes, some just lighting up the clouds, mixed with huge bolts both down and at the length of the horizon...funny, I was at that moment thinking of just "War of the Worlds" I was just waiting for that horn sounding :)
The last time I saw real lightning over here was probably 10 months ago, so it doesnīt really happen often over here sadly.

Love the stuff. We just had a couple in the past few hours, but too overcast to see anything. Nice cleansing shower & a lot of thunder though.

DonJMyers
06-28-2019, 12:59 PM
When I was 12 I saw artoo-detoo get shot by the Jawas and zaps went all over him. RIGHT THEN I wanted to do that kind of thing (rotoscoped hand drawn animation) for a living. But how would a kid in Cincinnati ever get to Hollywood? Forget it! But I had no idea computers would come along 20 years later and I actually would do it! Sadly the animator who did that shot died of old age a few years ago. A bit of my childhood died the day I saw his obit in the trades. Not as big a death as when I sat through the new movies. Still, it was painful enough :)

prometheus
06-29-2019, 05:32 AM
When I was 12 I saw artoo-detoo get shot by the Jawas and zaps went all over him. RIGHT THEN I wanted to do that kind of thing (rotoscoped hand drawn animation) for a living. But how would a kid in Cincinnati ever get to Hollywood? Forget it! But I had no idea computers would come along 20 years later and I actually would do it! Sadly the animator who did that shot died of old age a few years ago. A bit of my childhood died the day I saw his obit in the trades. Not as big a death as when I sat through the new movies. Still, it was painful enough :)


Same age here then, Iīm turning 54 in october, I was around 12 as well when seing StarWars I think, though that particular Jawa shot on R2 wasnīt exactly what impressed me mostly, guess it was the whole mood, initially the spaceshots of course, at that time never seen anything like that in the movies, along with the sound effects, and lasers.

erikals
06-30-2019, 07:05 AM
Bergen and Oslo today;

https://gfx.nrk.no/wsCW4chzwK-MuX04lbZQyQh1oGsO3sRKBreGjikxLwkw

https://gfx.nrk.no/QwXwFUoeUHm8V5HotlosyQAqdkVcDGUkt5a1KkDPrN0w

prometheus
06-30-2019, 07:41 AM
When I was 12 I saw artoo-detoo get shot by the Jawas and zaps went all over him. RIGHT THEN I wanted to do that kind of thing (rotoscoped hand drawn animation) for a living. But how would a kid in Cincinnati ever get to Hollywood? Forget it! But I had no idea computers would come along 20 years later and I actually would do it! Sadly the animator who did that shot died of old age a few years ago. A bit of my childhood died the day I saw his obit in the trades. Not as big a death as when I sat through the new movies. Still, it was painful enough :)

I might download the free version of Hitfilm, would rather see something in Davinci Resolve or fusion though so I do not have to much stuff installed, and hitfilm would be specificly for just Lightning, if that is part of the free version, I also need to verify if
the tracking tools is part of the free version as well.

Check this tutorial..Around 3:57 in the clip where he adds Lightning and tracking..would have suited well for a jawa-Droid shot hot as well...



https://www.youtube.com/watch?v=McxALp7J0jw



Bergen and Oslo today;






nice erikals...did you take them?

erikals
06-30-2019, 09:25 AM
nice erikals...did you take them?

no :) NRK, all the way :)


agree, HitFilm is tempting when it comes to that, and would really like to see it in DaVinci Resolve / Fusion
https://www.youtube.com/results?search_query=hitfilm+lightning+effects

prometheus
06-30-2019, 09:28 AM
Gave fusion ligthning plugin a little more test time, still not satisfied with the controls, especially hard to get smoother high detail in the main start bolt..even though it naturally and generally doesnīt have as much as in the forks.
Also difficult to get realistic end forkings ..which After effects does so well, may have to look at hitfilm after all, when I looked at limitations..the electricity effect isnīt affected so one should be able to use that.

Images, first image one lightning effect, the second I just copied and pasted the lightning node and moved it a bit to ge a second bolt.
Using background layer seperately for the bolts so that I can add glow specificly on the Lightning only.
As for doing it in Lightwave Only, I think I prefer the way of using real particles..just as the scene squarewulf posted, I may try and modify and rework that with other settings though, in the end it is
always easier to tweak a post processing tool when changing values in the sense that it works faster and also having glow active in a layer or node etc so you see it in full works rather than having to render out an image in 3D.



https://forums.newtek.com/attachment.php?attachmentid=145347&d=1561908108
https://forums.newtek.com/attachment.php?attachmentid=145348&d=1561908129


145347
145348

erikals
06-30-2019, 10:07 AM
Gave fusion ligthning plugin a little more test time, still not satisfied with the controls, especially hard to get smoother high detail in the main start bolt..even though it naturally and generally doesnīt have as much as in the forks.
yeah,... in this regard, HitFilm is way better

https://i.ytimg.com/vi/GGHbGcZcyX0/maxresdefault.jpg

prometheus
06-30-2019, 10:27 AM
yeah,... in this regard, HitFilm is way better

https://i.ytimg.com/vi/GGHbGcZcyX0/maxresdefault.jpg

Yes..both after effects and Hitfilm looks way better.
One note though, for Hitfilm Ivé seen a Ghostbusters lightning bolt streamer tutorial, though I think they use particles for that and not the electricity tool, and particles is only available in commercial I think.

prometheus
07-06-2019, 08:52 AM
more reference, VFX behind prometheus, a little showcase of small lightning effects at around 8:08..though it is a bit obscured as to what they actually used.
I must have missed this vfx behind..just recently noticed it.


https://www.youtube.com/watch?v=BBD5xtY3_RA

erikals
07-06-2019, 09:09 AM
for something like Prometheus, i'd just PhotoShop it :king: simple, and super!

prometheus
07-06-2019, 01:19 PM
for something like Prometheus, i'd just PhotoShop it :king: simple, and super!

The effect is best seen animated over a few frames, initial stroke, growing glow and fading glow and stroke..and illuminating of clouds, that is what makes it special:) those prom striknings are quite simple in bolt structure, but the timing of the lightning and glow grow and fade etc is just perfect.
The next simplest.. think would be to use fusion and perhaps animate in the glow and fading there, though I may download and check hitfilm for this effect in particular.

erikals
07-06-2019, 02:23 PM
yes, both methods are valuable i think, depending on the situation.

here, frame be frame...  https://i.imgur.com/bcwLfNX.gif


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