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Andy Webb
03-08-2019, 09:39 AM
Trying to create a glass texture for a car winshield?

I tried using the obviouse Dielectric material but the windshield just becomes a magnifying glass!

Reducing the refraction index just doesn't work out.

The best I've managed is using the Incidence Node and connecting the output to Spec and transparency channels.

Any good suggestions?

Cheers

RebelHill
03-08-2019, 09:54 AM
You have to use an actual glass object... as in thick. Single poly thickness wont co it. See here...

https://www.youtube.com/watch?v=saRXQ9VYWsw&t=4m36s

Andy Webb
03-08-2019, 10:29 AM
Well I must of been going mad! I tried giving the glass thickness and it still wouldn't work, but going back and doing it again and it's fine.

Thanks for the video, it makes perfect sense, cheers.