View Full Version : Rounder - Sharp Corner ?

12-22-2018, 06:26 AM
hi, anyone knows how to create sharp corners using Rounder (and this polyflow) without manual clean-up?
video > https://youtu.be/XFKR5UUck9o


12-22-2018, 08:45 AM
LW Rounder working this way, you can use LWCAD Round but it is still not perfect. Perfect result give when you use LWCAD Round but use two times chamfer in this example. (Easier selecting edges with mouse scroll button, this you probably know)

12-22-2018, 10:16 AM
hey Thanks :)

actually Mass Round works much better, however, it doesn't allow for looping an edge, so selection is quite slow.

almost there...


i read v5 kinda fixed it ?
however i also heard that Mass Round didn't work as expected in v5 ?
anyone knows ?

12-22-2018, 11:56 AM
Do not select each edges in mass round. Click four times scroll button ;) It workd for me in LW 2018.0.7 and LWCAD 5.1.

12-22-2018, 12:39 PM
...four times scroll button ;)

dang! 4 times ? scroll button? gosh.

alright, don't have 5.1 at the moment, guess this calls for an upgrade later on :)

12-22-2018, 02:11 PM
That sounds off, might want to check if MMB does anything special for that command (scroll wheel click is typically MMB by default). Also, quadruple-click isn't usually meaningful, even for MMB, and (by default) double-MMB does something else in LW, so might just be something like an MMB click required.

12-22-2018, 03:18 PM
from Youtube comment:

pixelatl   The smart edit feature in LWCad 2018 makes using Rounder much easier plus the options to round the edges as nurbs is so much cleaner. Polygon option is there as well. LWCad 2018 is definitely worth the upgrade!

12-26-2018, 04:15 PM
partly solution...


12-26-2018, 06:56 PM
I might be really showing my age here but:


Forgot all about this. Drug it over from my 11.6.2 install and added to 2018.07. After I found the right menu branches, it worked w/o a hitch.

Of course you can't get VB anymore as far as I know. It's just scripts but good to know it still works.

12-26-2018, 08:25 PM
nice, looks a bit like Bevel++

cool to see it work in 2018

that said, NT has to Up their game when it comes to this stuff.

hopefully they are working on something.