PDA

View Full Version : Nvidia has open sourced PhysX



Ernest
12-03-2018, 09:52 PM
https://www.techpowerup.com/250193/nvidia-physx-now-open-source


PhysX will now be the only free, open-source physics solution that takes advantage of GPU acceleration and can handle large virtual environments. It will be available as open source starting Monday, Dec. 3, under the simple BSD-3 license.

Wow, how unexpected.

jwiede
12-04-2018, 10:35 AM
That's really useful! Good for Nvidia!

Norka
12-04-2018, 12:13 PM
Yeah, I saw that too.. I pretty much had given up on Hurley's stuff, since they have been more buggy than an Amish cruise-in, but maybe he could implement PhysX in his stuff, and maybe somehow would become more stable.. or at least usable?...........

erikals
12-04-2018, 04:02 PM
I pretty much had given up on Hurley's stuff
all of the plugins or >
UP ?
Advanced Placement ?

sudac20
12-04-2018, 05:20 PM
I made the mistake of purchasing some of his plugins.. they felt incomplete and buggy not to mention very little support. I for one will not be supporting Hurley's plugins any time soon

erikals
12-04-2018, 05:47 PM
dynamics must be some of the trickiest things to get to run stable, and the LightWave community is not that large, (few buyers) thus, less support might be inevitable.
unfortunate, hopefully it will get better in the near future.

on the bright side, open sourced PhysX might spawn some nice plugins from other developers as well.

https://i.imgur.com/fMb2Mjm.gif

Norka
12-05-2018, 07:26 AM
on the bright side, open sourced PhysX might spawn some nice plugins from other developers as well.


Sweet! Then I get the opportunity to spend even more on physics crap in LW! Where do I sign up? ;-) Just joshin'! It's all moot anyway, since I'm in the process of migrating to another app (not to be named here in LW forum henceforth).

creacon
12-05-2018, 09:08 AM
That's great news, I need to check what they released exactly.
It's hard to guess what they'll do next, in one of the previous versions they even deprecated the particle systems.
The reason was that that they had a newer better API (flex).
I hope they release the source for the older versions (that had soft bodies etc) too.

creacon


https://www.techpowerup.com/250193/nvidia-physx-now-open-source



Wow, how unexpected.