View Full Version : Bug particles (surface)

12-01-2018, 03:34 AM

a magnificent crash for a simple sphere that crosses 3 particles in surface mode; crash to 85% of rendering and no message from LW nor from window. No bug report. For more than one hour of calculation.

I am not the file because trial version

first post; https://forums.newtek.com/showthread.php?158321-Hypervoxel-detection-collision

12-01-2018, 10:03 AM
Shutdown of application without any message, might be sign of out of CPU stack. It could be result of infinite recursion. Do you have reflective and/or refractive surface?

12-01-2018, 02:40 PM
not for the sphere, surface-type particles were defined basic. Particles in sprite or volume mode do not crash Lightwave.

when you find a bug, win a lightwave license ? :jester::p