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View Full Version : "on the run' mesh sequence surface replacer



bazsa73
10-26-2018, 12:16 PM
Hello Guys,
This is a quick and dirty solution for those out there who often struggles with mesh sequence surfacing such as how to render Blender/Houdini obj seqences, fluid sims etc...
Usage:
-copy the script into your install, smg like this C:\NEWTEK\LW2018\support\plugins\scripts\Python\La yout\Master
-Lauch Layout
-Utility tab / Add plugin button. Add this script to the plugins, LW will recognize this as a Master Plugin
-Load source mesh, remember surface name
-Load mesh sequence, remember surface name
-Open the script in an editor. Change Line 39 and 41 to the surface names you want to use as source and destinations. Save
-Launch the plugin from Master Plugins

The changes you do to the source material will update on sequence material if you change the time. Left/Right arrow for example.

143218

squarewulf
10-28-2018, 02:12 PM
This has always bothered me! I will definitely give this a try on my next project with fluid sims.

erikals
10-29-2018, 04:12 AM
Thank You!    https://i.imgur.com/tJGL61i.png

bazsa73
10-29-2018, 05:54 AM
I try to fabricate a decent user interface but it's more difficult than the actual code which is 5 lines. So for the time being you have to change manually the source/destination material names in the script. Not very elegant but it works.