View Full Version : New to LW

12-29-2003, 07:05 AM
Hi Everyone,
I am new to LW and I am looking for some good advice on tutorial material to speed my learning curve. I am an architect, so to begin with, I am primarily interested in modeling and rendering building exterior's and interiors. To this point I have been using Autocad to model, and Accurender to create renderings. Is it worthwhile to purchase a plug-in (Okino is a bit steep) to import models to LW? Any advice will be greatly appreciated. Thank You!

12-29-2003, 07:51 AM
I don't think there's any really useful tutorials on creating arch-viz, since it involves a lot of steps and everyone has his own approach. Since you intend to import most models you should focus on surfacing and lighting. You may find some tutorials at NewTek's server as well as links to many others at http://www.flay.com. Also a search with the proper keywords on Google (or whatever) may turn up some results you can use.

As for that Okino thing: I don't think it's overpriced (or "steep"). It supports lots of formats and converting them to each other with minimum loss of information (which it does quite well) is a science in itself. However, you may find such a program of limited use for your purposes. Maybe LW will support DWG and more formats in a future incarnation, but as of now the safest road is to convert your models into 3DS and import them into Modeler for cleanup and surfacing. This requires some more steps in ACAD, but since you seem to be familiar with it, it should not be aproblem. Your main concern should be creating proper polygonal approximations from your splines, arcs etc. as well as naming your entities, layers and blocks properly (the name will become the default surface name for that part in LW).


12-29-2003, 08:21 AM
Thanks, I will try the 3ds conversion.

12-29-2003, 05:42 PM
Start here -
LW tutes (http://members.shaw.ca/lightwavetutorials/Main_Menu.htm)