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Ma3rk
05-08-2018, 06:40 PM
Watching an older Bullet video and this plug-in is mentioned. Unfortunately, when looking at www.lightwave3d.com/assets/plugins/entry/obj_pfx/

http://www.vuescripts.com/_A/index.php?aid=85
The link is dead.

Is there an equivalent for 2018 perhaps or might this still be available at some obscure repository?

Kevbarnes
05-09-2018, 03:26 AM
Is this what your looking for :)
141604


Also Scene file on BB8 droid uploaded to original thread

erikals
05-09-2018, 03:33 AM
Is this what your looking for :)
141604
https://web.archive.org/web/20161222193719/http://www.vuescripts.com/_A/index.php?aid=85



Also Scene file on BB8 droid uploaded to original thread
http://forums.newtek.com/showthread.php?157020-It-COULD-be-a-giant-Rollerball&p=1545634&highlight=#post1545634

thanks Kev   :)
and Steven Cleland (author)

Ma3rk
05-09-2018, 09:17 AM
Is this what your looking for :)
141604


Also Scene file on BB8 droid uploaded to original thread

Ah. Thanks. I'll take a look at both a bit later.

RoX
12-27-2018, 03:43 AM
Thanks me too. Please, have you got "LF_ObjTo..." too? If yes, can you share it? Thanks in advance.

erikals
12-27-2018, 05:48 AM
ain't got it, but try this one if you are on PC
https://www.lightwave3d.com/assets/plugins/entry/pfx-to-poly-chain/

says 32bit, but is 64bit also

erikals
12-28-2018, 09:51 AM
hah! :) can't believe it, found it in an old archive

https://upload.wikimedia.org/wikipedia/commons/9/9a/The_Unarchiver_archive.png

Thank You to Steven Cleland

prometheus
12-30-2018, 08:54 PM
A note..
The LfObj to pfx, will create a pfx particle file from any objects vertices, so if you were to move a cube around and rotate banking for instance, you would get 8 particle paths in to the pfx file, then Use Lf_Pfxto which will create 2 point polychain based on that pfx file, with those two in conjunction and using ls_pfxto in modeler to load the pfx created file, you will get 8 segments of paths as a twisted polychain based on how that cube was spinning.