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Foxtare
04-25-2018, 09:39 PM
Hi, My name is Mark from Adelaide Australia, I am currently learning how to use Lightwave 2015.3 for character design and animation by following the tutorials in the Jonny Gorden books that were written originally for Lightwave v8.
These books are fantastic and very comprehensive which i'm very gratefull for. Absolutely enjoying using Llightwave at the moment but, can anybody recommend a list of plugins that would help extend the capabilty of modeller
that would bring it up to par with what i was getting used to in Softimage. I guess i have been somewhat spoiled a bit by the modelling set in Softimage and it will probably take a bit of adjustment from me to become totally familiar
with the way that Lightwave accomplishes similar modelling tasks. I looked around at the various other 3d packages when i was forced to change because of the Autodesk eol of Softimage and Lightwave seemed to be the only
complete solution for me to run my own studio in the future if i want to steer clear of Autodesk. I currently have 1 commercial seat of Lightwave 2015.3 and fully intend to buy Lightwave 2018 in the future as i have to make this solution
work for me as i see no other practical alternative. Any plugin suggestions would be most appreciated thanks. I think Lightwave is a fantastic piece of Software and i hope to be using it for many years in the future.

3D Kiwi
04-25-2018, 11:04 PM
X soft user here as well. In my opinion the best plugin for modeling in Lightwave is Blender. I find it a much more complete modeler, Its no Softimage but it is about as close as you can get without Going to AD or C4D.

Model in Blender and export as obj, lwo or abc works well.

On the SI community forums I think there is a guy working on Softimage hotkeys for Blender so that may help you out as well.

As for plugins for Modeler there is LWCad which has been keeping Modeler alive and also 3rdpowers i think it is called.
All depends on what you model I guess.

rustythe1
04-26-2018, 01:22 AM
LWcad http://www.lwcad.com/html/main/new.php?video=lwcad_5_5_lw
and OD tools (well over 300 plugins included now i think) http://origamidigital.com/newtypo/index.php/software.html

Hail
04-26-2018, 04:20 AM
Rhiggit!
Best rigging and animation toolset for lw.

Wireframex
04-26-2018, 05:10 AM
Address ;)

www.3rdpowers.com/index_store.html
www.hurleyworks.com
http://www.rebelhill.net/html/rhiggit.html

Phil

raymondtrace
04-26-2018, 08:09 AM
More good plugins are here: https://www.lightwave3d.com/assets/plugins/author/trueart/

(although the web site is having problems at this moment. Try later.)

rednova
04-26-2018, 08:29 AM
I suggest two wonderful books I love:
character animation in depth, by Doug Kelly
lightwave 3d 8 character animation, by Timothy Albee
they are very good.
Both these books teach character animation using lightwave.

Marander
04-26-2018, 09:23 AM
I thought the same thing until I actually sat down and learned it. It's actually really good and now I think the other way around...(that LW is the one with the bad UX (not everywhere but in many places))

You're spot on. Of course the UI looks strange in the beginning but the key is willing to learn something new.

Definitely LW is the one with the bad UI when comparing the two for me. Blender is much more powerful in Modeling and other tasks and the UI is flexible.

Marander
04-26-2018, 09:36 AM
Hi, My name is Mark from Adelaide...

Hello! If you want to use LW for Character Animation as you mentioned I would definitely recommend RhiggitPro and 3rd Powers WeightPaint (maybe additionally 3rd Powers LWBrush and Cage Deformer). The Character workflow with Genoma and Weight Painting in Modeler will make you pull out your hair if you're used to SI.

Foxtare
04-26-2018, 09:56 AM
Thanks, 3D Kiwi! for your plugin suggestions, i guess it will take me quite a long time to become as adept with Lightwave as i was with Softimage but at least Newtek actually seem to care about their customers which makes me feel more comfortable with using Lightwave to run a future studio. There is finally some light at the end of the 3d tunnel that i can see at last!

hypersuperduper
04-26-2018, 10:48 AM
One more vote for the 3rd powers tools the lwbrush suite of tools is a fantastic addition for organic modeling, And their other modeler tools are also top notch.

prometheus
04-26-2018, 10:49 AM
I thought the same thing until I actually sat down and learned it. It's actually really good and now I think the other way around...(that LW is the one with the bad UX (not everywhere but in many places))

It is still No plugin, it has been called like that as a kind of a parody plugin extension tool ..when lightwave and other plugins fall short.
AS for deviating from the thread..just a little bit, I donīt think it is as black and white...For Anyone when it comes to blender VS Lightwave UI, good or bad, they both have their strenght in some areas, and I donīt think it really in itīs essence can be defined to how much you use it ..or get acustomed to it, granted..I am also starting to feel more comfortable with the blender UI, but I seriously doubt it can be pinpointed black and white as generally better or not, if not approaching it that way..we could all just learn all of the icons in truespace and start working with that and cheer about how great it is, once we learn it.
Individually it may actually work for some folks, but One could easy define it as quite bad for most folks in general.

ianr
04-26-2018, 11:42 AM
One more vote for the 3rd powers tools the lwbrush suite of tools is a fantastic addition for organic modeling, And their other modeler tools are also top notch.


Just arriving as well, METAMORPHIC quite exciting for Char work.

Ztreem
04-26-2018, 02:31 PM
It is still No plugin, it has been called like that as a kind of a parody plugin extension tool ..when lightwave and other plugins fall short.
AS for deviating from the thread..just a little bit, I donīt think it is as black and white...For Anyone when it comes to blender VS Lightwave UI, good or bad, they both have their strenght in some areas, and I donīt think it really in itīs essence can be defined to how much you use it ..or get acustomed to it, granted..I am also starting to feel more comfortable with the blender UI, but I seriously doubt it can be pinpointed black and white as generally better or not, if not approaching it that way..we could all just learn all of the icons in truespace and start working with that and cheer about how great it is, once we learn it.
Individually it may actually work for some folks, but One could easy define it as quite bad for most folks in general.

I agree, we are all different and that is a good thing. Someone said that Blender gui is bad and I just answered that for me the blender Ux is much nicer than lw ux right now. For me Blender feels like it felt using LW 18 years ago, vibrant community, daily news, fun to use and create stuff with.... do you remember when you could go to flay.com daily and it was always some new news about LW. Now its once a year or something... that was fun times. sorry for going OT, I will not comment more in this thread.

bobakabob
04-26-2018, 03:37 PM
If you combine RHiggit with 3rd Powers Paint Weights tool (for directly editing deformations in Layout) you have a cheap but pretty decent animation alternative to Maya. Genoma, the native autorigger also creates Maya style armatures.

The 3rd Powers LWBrush modelling plugin is especially good for character creation.

3D Kiwi
04-26-2018, 04:24 PM
Blender is not a "plug in". It's a stand alone program with a bad GUI.

I know blender isn't a plugin, but if you are forced to use another application to model in why not use a better one. And there is nothing wrong with the GUI
Once you are used to it, it works well.

shrox
04-26-2018, 07:35 PM
I know blender isn't a plugin, but if you are forced to use another application to model in why not use a better one. And there is nothing wrong with the GUI
Once you are used to it, it works well.

Well, when some asks for a plugin, they probably don't anticipate learning a whole new non standard GUI.

SBowie
04-26-2018, 07:39 PM
Let's not turn this into another round of The Blender Wars. The suggestion was made, let's let it slide and move on.

3D Kiwi
04-26-2018, 08:46 PM
Well, when some asks for a plugin, they probably don't anticipate learning a whole new non standard GUI.

I am in the same boat as him coming from Softimage, This is what worked for me so I suggested it, Not sure what the issue is really.

- - - Updated - - -


Let's not turn this into another round of The Blender Wars. The suggestion was made, let's let it slide and move on.

Title for a potential movie series maybe....

shrox
04-26-2018, 09:16 PM
I am in the same boat as him coming from Softimage, This is what worked for me so I suggested it, Not sure what the issue is really.

- - - Updated - - -



Title for a potential movie series maybe....

Rhino Strikes Back!

jeric_synergy
04-26-2018, 10:32 PM
rhino strikes back!

"A Silo Story"



-
-
-
see what I did there? ;)

samurai_x
04-27-2018, 02:02 AM
I thought the same thing until I actually sat down and learned it. It's actually really good and now I think the other way around...(that LW is the one with the bad UX (not everywhere but in many places))

Besides many other things, so the popups and confirmation dialog for every command in blender doesn't bother you?
I had to re-configure and modify blender vanilla to almost not be blender before I could bare to use it. :D
Its tolerable...

SBowie
04-27-2018, 04:56 AM
Or just keep on arguing about Blender even though everything after the initial post is OT (I'll just go hunt up my scissors right after I make some coffee).

ianr
04-27-2018, 09:32 AM
So this gotta be up your stree
http://forums.newtek.com/showthread.php?156906-Metamorphic-for-LightWave-2018-(AnimatedSculpt-previously)

Metamorphic for LightWave 2018 (AnimatedSculpt previously)

https://www.youtube.com/watch?v=WRCv4TakYQg

erikals
04-27-2018, 11:50 AM
some suggestions >

Modeling
3rd Powers
LWCad
PicTrix
3DCoat
TrueArt
+ other free plugins

Texturing
Substance Painter
MindTex / ShaderMap / Knald
PhotoShop / PhotoLine
MegaScans

Dynamics
TurbulenceFD
Houdini Indie / RealFlow
UP / Deep Rising FX
Syflex
Houdini Ocean Toolkit LW

Animation
3rd Powers
Rhiggit / IKBooster
TAFA
Perception Neuron
OD Toolset
Advanced Placement
Metamorphic

Rendering
Octane
DPont plugins
InfiniMap

UV mapping
UVLayout / 3DCoat
Plg

Generators
PhotoScan
World Machine
Flora3D / Onyx Tree / X-frog
Blender Grass Essentials

Video
DaVinci Resolve
Re:VisionFX DeNoise
Fusion
SynthEyes
Video Enhancer

Audio
Reason / Studio One / Reaper

Other
AutoHotKey

fuzzytop
04-28-2018, 08:17 PM
I switched from SoftImage XSI to Lightwave when AutoDesk bought it. Been happy ever since.

I actually like Modeler being separate from Layout. I am so used to it by now, that when I have to use something like Maya (which I do at work), I wish I was working on Lightwave.

Plugins I have are LWCAD, all 3DPowers, RHiggit, Ryan Roye's Tools (at Liberty3D.com), many others I can't recall ...

I have tried using Blender off and on since 2003 ... it is very unintuitive, especially the character rigging. It is FREE, so many people download it and spend hours and hours learning it. But it's so unusual in its interface, unlike every other 3D program, that moving from Blender to a commercial software package is very challenging. Blender is best for young teens who want to download it and fool around with 3D software without spending any cash.

SBowie
04-28-2018, 08:41 PM
OK, I tried hinting , but it isn't working. The next Blender-bait post (and the one after that, etc.) is going to be vaporized.

erikals
04-29-2018, 03:27 AM
in his defense though, it was a Pro-LightWave post   :king:

anyway, many B posts here... > related, we used to be able to discuss B in the Third Party session, does this still go?

prometheus
04-29-2018, 05:20 AM
in his defense though, it was a Pro-LightWave post   :king:

anyway, many B posts here... > related, we used to be able to discuss B in the Third Party session, does this still go?

Probably where the topic at hand is closely tied to working together with lightwave, or may be solving a particular task where Lightwave may not be able to solve it.

SBowie
04-29-2018, 05:47 AM
in his defense though, it was a Pro-LightWave postBut also a) OT, b) subsequent to a warning, and c), certain to provoke a justifiable post in defense, thus d) unnecessaily provocative.


anyway, many B posts here... > related, we used to be able to discuss B in the Third Party session, does this still go?There's a thread there titled something like 1001 Ways to Use Blender with LW expressly for that purpose.

prometheus
04-29-2018, 07:26 AM
But also a) OT, b) subsequent to a warning, and c), certain to provoke a justifiable post in defense, thus d) unnecessaily provocative.

There's a thread there titled something like 1001 Ways to Use Blender with LW expressly for that purpose.

God forbid if it getīs full.

fuzzytop
04-29-2018, 10:58 AM
OK, I tried hinting , but it isn't working. The next Blender-bait post (and the one after that, etc.) is going to be vaporized.

Sorry about that. I didn't see your earlier post giving the hint.

Just to be clear: I am very pro-LW and ...[Edited by moderator (refer to item c in my previous post)]

SBowie
05-01-2018, 06:55 AM
Sorry about that. I didn't see your earlier post giving the hint.Fair enough, no problem.


Just to be clear: I am very pro-LW and ...Yeah, doesn't really matter though. If we tolerate "I hate Blender because blah, blah, blah ...", in fairness we would have to allow the inevitable responses ("You've got it all wrong, LW sucks and Blender rocks!").

We put up with that sort of thing all last year for reasons previously stated, but we're back on topic now - and that topic is defined by the first sentence of the Forum Moderation Policy: "These forums are privately owned and operated as a service to NewTek customers at NewTek's discretion. As such, they exist primarily to facilitate professional and civil discourse regarding the use of NewTek products by those who own them."

A simple post in this particular thread that basically says 'You might consider Blender as a useful plugin' can be defended as on topic; all the rest is just a recycling of arguments that ran here on and off all last year, which really are not. When proponents of either view rise to the bait they just elicit knee-jerk replies and prolong the debate.

shrox
05-01-2018, 07:14 AM
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