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View Full Version : LW-2018 Smooth normals missing from object displacement input node?



Da5id
04-12-2018, 12:18 AM
I feel like I'm overlooking something obvious, but I cannot for the life of me find the smooth normal input node for displacement in 2018.

I mean, it's there in the surface node network, but it's not in the object node and it's no longer under spot info either.

Anyone know where to find it?

Sensei
04-15-2018, 09:49 AM
Input node > Normal output is smoothed normal (per-vertex).
Geometric normals (per-polygon) are unavailable in displacement Node Editor (because there is as many geometric normals as polygons were vertex is used).

Da5id
04-16-2018, 06:56 PM
Thanks Sensei!