PDA

View Full Version : Coming soon new Pushing Points Topology Workbook



hrgiger
04-02-2018, 08:18 PM
New Workbook by William Vaughan covering the foundation of SubD topology with tons of tips and tricks. William asked if I would share the link to other 3D artists, non-software specific.

https://vimeo.com/262905356

madno
04-03-2018, 12:42 AM
Did he tell you when it will be out?

hrgiger
04-03-2018, 02:29 AM
No but should be soon. I can give an update when it does.

CaptainMarlowe
04-03-2018, 06:56 AM
Yes please. I always enjoy reading William Vaughan. I really liked his 3D modeling book, and I sure miss his articles in HDRI3D magazine. I’ll certainly buy this one also.

DesertRat
04-03-2018, 09:52 AM
Thank you for posting this, looks great.

Kryslin
04-03-2018, 10:14 AM
I'll keep an eye out for this as well...

TheLexx
04-03-2018, 11:18 AM
"Yum. Yum." :)

Is it actually a book or will it be in a digital form only ?

hrgiger
04-03-2018, 11:46 AM
William says it will be available as a high rez PDF. Hes just. Waiting for one last reviewer to get back to him and then it will pretty much be good to go.

TheLexx
04-03-2018, 11:55 AM
Many thanks hrgiger. :)

rdolishny
04-03-2018, 08:16 PM
Too bad LW doesn't have a retopo tool. I have to bounce to Modo for that.

bobakabob
04-04-2018, 03:44 AM
Too bad LW doesn't have a retopo tool. I have to bounce to Modo for that.

I can recommend 3rd Powers LWBrush which allows you to sketch draw edge loops creating polys on a live surface directly in Modeller :-)

raymondtrace
04-04-2018, 07:19 AM
Too bad LW doesn't have a retopo tool. I have to bounce to Modo for that.

In addition to LWBrush...
https://www.lightwave3d.com/assets/plugins/tag/retopology/
http://www2.trueart.pl/?URIType=Directory&URI=Products/Plug-Ins/EasyRetopology

wesleycorgi
04-04-2018, 07:44 AM
Also take a look at Remodeler: http://hurleyworks.com/portfolio-items/remodeler/?portfolioCats=4

samurai_x
04-04-2018, 08:11 AM
I can recommend 3rd Powers LWBrush which allows you to sketch draw edge loops creating polys on a live surface directly in Modeller :-)

Using lwbrush for retopo would take 100 times longer than doing it in 3dcoat, modo.
I love what I can do with lwbrush but retopo is not one of them. Its a super primitive feature.
And one of my requests for smoothing the foreground mesh against a background layer never got implemented. Smoothing is something you really need to do while doing retopo work.

rdolishny
04-04-2018, 10:34 AM
>> Using lwbrush for retopo would take 100 times longer than doing it in 3dcoat, modo.

Yes. Retopo in a proper tool with control over polygon flow is the only way. I love 3rd Powers tools but this is not one of them.

Kryslin
04-04-2018, 11:22 AM
I've done manual retopo using LWCAD's polygon tool, and the extend tool from 3rd powers LWBrush. However, the tools in 3D Coat are far superior, and that's where I usually start.

bobakabob
04-05-2018, 02:54 AM
Using lwbrush for retopo would take 100 times longer than doing it in 3dcoat, modo.
I love what I can do with lwbrush but retopo is not one of them. Its a super primitive feature.
And one of my requests for smoothing the foreground mesh against a background layer never got implemented. Smoothing is something you really need to do while doing retopo work.

100 times longer?
https://m.youtube.com/watch?v=oNokp5eKPIg
There are indeed better retopo tools out there (I use Maya's at work) but if you haven't access to them and have LW Brush, it's perfectly capable. The tech is there for a specialised tool, so I agree, it's surprising 3rd Powers haven't enabled smoothing on a live mesh. However, don't underestimate what you can do sketching, sliding poly flow, extruding, smoothing, merging and bandsawing within LWBrush if you're lucky enough to own it. We're spoilt for tools these days.

Regarding other tools to complement Lightwave you can't beat ZBrush. Although some don't get on with the retopo toolset, you can get good results once you get used to the setup. Here's a link to a character head sculpted then retopo' ed with minimal poly flow in ZB for animation in Lightwave, in this case rigged in Maya.

https://www.artstation.com/artwork/KGvNG

@hrgiger: William's book looks excellent, so thanks for posting. He's always emphasised minimal poly flow techniques for efficient animation and turned it into an art form. After spending a lot of time in ZBrush working with millions of polys it's a pleasure to switch to traditional methods working with minimal polys so this will be useful reference.

TheLexx
04-05-2018, 06:55 AM
The book is now available:-

https://gumroad.com/l/TepOz

:)

raymondtrace
04-05-2018, 07:24 AM
Can anyone tell if its concepts/presentation is fully app-neutral? Are there portions of it that would require more than LW Modeler (plugins/other apps)?

EDIT: just got a reply...


I wrote it to be Software Agnostic. Everything shown can definitely be done in LW, Maya, Max, MODO, C4D, Blender,etc.

Very similar to my Digital Modeling book but I would say even more software agnostic than that book.

-William

hrgiger
04-05-2018, 08:25 AM
Thanks for posting Lexx, was just about to.

TheLexx
04-05-2018, 08:40 AM
Thanks for the thread hrgiger.

I have bought it and my initial impressions are that it is really excellent material. This is apparently a Volume 1, where further volumes will go into different subjects if this one is successful. It is no secret William is more a Modo guy now, so going software agnostic was very decent and smart of him, and a LW user has much to gain here. I can imagine a dozen subjects of this quality being a sort of "go-to grail" for many users in the future.

:)

samurai_x
04-05-2018, 09:20 AM
100 times longer?
https://m.youtube.com/watch?v=oNokp5eKPIg

Ok maybe not 100 times longer.
But that was really painful to watch. :D
Click edge to extend then drag each point to other points to weld to create the missing polys from the initial strokes. That's why I stopped using it. Try doing a complex ear with inner walls that are deep :D

raymondtrace
04-05-2018, 10:24 AM
I have bought it and my initial impressions are that it is really excellent material...

Agreed...This is very slick.

DesertRat
04-05-2018, 07:54 PM
Bought it earlier today, thanks everyone for the heads up.

I could only do a quick look, but it looks like a wonderful guide to getting out of problematic modeling situations.

Cheers!

edited to add - I didn't mean at all for that to sound flat- agh- brilliant work as usual! Packed full of info!!

madno
04-06-2018, 12:26 AM
If buying the book would I find hints how to best solve the red areas in the screenshot (for no visible pinching in close up)?

141050

djwaterman
04-06-2018, 05:33 AM
Does this help? I'm not sure I got your meaning.

141052

Anyway here's a file.

141053

djwaterman
04-06-2018, 05:51 AM
This is a different approach with a looped edge.

141054

141055

hrgiger
04-06-2018, 05:59 AM
Edges have to be cut on either end of all sides around the extruded area or you can use edge weighting with Catmull Clark SubDs. Both of these are Catmull Clark.

141056

hrgiger
04-06-2018, 06:04 AM
Although ideally, you want to avoid those kinds of areas in general that you have circled above. Its best to have a loop of polygons separating where a mesh might be extruded.

141057

madno
04-07-2018, 01:22 AM
Thanks guys. It seems, you agree this type of geometry is tricky to solve with sub-d (I have not tried with cc so far).

TheLexx
04-12-2018, 07:16 AM
Worth mentioning that the workbook was already great as is, but extra material has been flying thick and fast since release. So far, five bonus content exercises plus demo animated gifs.

TheLexx
04-13-2018, 12:38 PM
The Pushing Points Topology Workbook is now available in a printed version (https://www.amazon.com/dp/1987728610/ref=sr_1_1?ie=UTF8&qid=1523643795&sr=8-1&keywords=pushing+point+topology+workbook) from Amazon. A bit more expensive at $48 due to the printed form over PDF, so get a preview feel here (http://pushingpoints.com/v2/the-pushing-points-topology-workbook/)first. Am not pushing any other software here - Lightwave is specifically mentioned in the intro as an applicable software for the principles, and it is solidly worth it in my view for any LW user interested in demystifying the thorn of good topology. And the PDF has just hit bonus content no.7. :)