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View Full Version : substance painter and lightwave - using DW&B plugin



andromeda_girl
03-31-2018, 06:56 AM
hey there, trying to get this plugin to work:
https://www.lightwave3d.com/news/article/substance-painter-in-lightwave/

...can we begin with where does the 'node' file go?
as in how to-where to install it in lightwave?
:)

thanks!

MonroePoteet
03-31-2018, 09:43 AM
To load the compound node and it's supporting nodes, you use the Edit=>Import Nodes button in the Node Editor. Loading this node network assumes you've already installed the DB&W Tools available here:

https://www.db-w.com/products/dbwtools

140950

It loads fine for me in LW2015. I didn't try it in LW2018 since that version has a native PBR "Principled BSDF" node and I don't think the compound node is required (although I don't use Substance Painter).

mTp