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samurai_x
03-24-2018, 07:56 AM
https://www.youtube.com/watch?v=-RQ7lxph72I

"Lightwave is not relevant in the current 3D environment."

They smacked blender around 10 min mark, too. But they're right on that one. :D

Ma3rk
03-24-2018, 10:12 AM
Since the answer should be "Whatever works best for you", is this even worth the time to watch? Might this simply be a YouTube trolling to get viewer hits?

Ryan Roye
03-24-2018, 10:14 AM
What's the best tool out of these:

a Lawnmower
a Snowblower
a hedge trimmer
a tablesaw

Let me know what your answer is.

Rayek
03-24-2018, 11:32 AM
*Yawn*

samurai_x
03-24-2018, 11:37 AM
Since the answer should be "Whatever works best for you", is this even worth the time to watch? Might this simply be a YouTube trolling to get viewer hits?

They're from Dneg. Thats their pov. I do agree blender will get you nowhere in vfx.

hrgiger
03-24-2018, 11:44 AM
Do LightWave people realize yet that nobody knows outside of the bubble that it still exists? That's what happens when you go dark for 3 years among other things.

SBowie
03-24-2018, 11:48 AM
Really, t'was ever the same, including back when there were an astonishing number of LW seats compared to the others.

An equally valid question is "Does anyone who comes here for helpful discussions about LW want to be continually harangued about it not being the most popular girl at the prom?"

Markc
03-24-2018, 12:11 PM
Well said Steve....:thumbsup:

bazsa73
03-24-2018, 12:14 PM
These youtube videos are made by non-professional wannabe lame d*ckheads.

Wickedpup
03-24-2018, 12:27 PM
These "non-professionals wannabees" (Henning Sanden and Morten Jaeger) work at MPC and DoubleNegative....

UnCommonGrafx
03-24-2018, 12:32 PM
Really, t'was ever the same, including back when there were an astonishing number of LW seats compared to the others.

An equally valid question is "Does anyone who comes here for helpful discussions about LW want to be continually harangued about it not being the most popular girl at the prom?"

Thanks for saying that.
Now say it a few more times.

tischbein3
03-24-2018, 01:24 PM
For those people not want to waste your time, its the standard narrative:
- max maya for getting rich and famous hollywood star
- blender just for hobbist never a studio tool
- C4D for motion graphics and freelancer
- modo can't compete with maya, not acomplete tool / freelancer tool
- zBrush not a full tool learn also another tool
- mudbox is dead
- Substance Designer/ Painter more artist friendly than mari
- mari is a super star in texture resolution its standard in vfx

at least they admit that this might be biased.

oldSilver
03-24-2018, 02:12 PM
I don't care who knows about the Lightwave, and I care about what I can achive. Lightwave gave me a very simple way to build animations for my game and plus Lightwave is very affordable for small teams, where you don't have big budgets.
The one of the main advantages in Lightwave is very intuitive interface, you build what you need in just couple steps.

Rayek
03-24-2018, 03:06 PM
*Double yawn*

This again? Why do people keep having the same discussions over and over again?

"Oh, X works at Y and says Z - Let's all listen to his praise and glory of the software X uses, because everyone else is just wrong, blah blah blah blah".

"No-one uses that software, and even if you are producing outstanding work in it, you should use other software, because it isn't the industry standard."

"Studios don't use that software, so your future is doomed. DOOMED I SAY"

"Mine is bigger than yours."

"You must be wrong, because I disagree with your opinion"

"Everyone else is saying NAY, so you better say NAY too"


Frakkin' just use what software works for you, in the environment you work in, and what gets you the results you need or want. The rest is just opinion, tribalism, and fluff.

Discussion over. I friggin' wish humans would finally get over bickering over unimportant small stuff like software, or the brands they wear.

Jeez. Stop it already. Get over it, don't worry so much over what software others are using.


Pardon my rant. It's just so exhausting and disheartening. The human race has better things to do than the constant bickering and fighting over inconsequential issues such as what software to use. Oftentimes I think that humans going to remain in a state of bi-polar neurotic tribalist state of mind.

TheLexx
03-24-2018, 03:47 PM
I think these types of discussions have potential. As a general rule people will get defensive about the software(s) they can afford or are familiar with, and of course this is a Lightwave forum, so a particular emphasis on cross-compatibility with LW is desirable so we can better explore complimentary workflows. Specific aspects like creating the most complex amount of geometry in the fewest amont of clicks, and similar consideration for animation workflows - like we have Ryan's grabber tool to make a character pick something up in LW, what would be the best/qiuckest way to do that in any other software compatible with LW ? I know some people use Modo and LW together. Any other dream combos ? Like does any workflow exist where LW animations could be compatible with Blender GPU rendering ?

MonroePoteet
03-24-2018, 04:17 PM
Really, t'was ever the same, including back when there were an astonishing number of LW seats compared to the others.

An equally valid question is "Does anyone who comes here for helpful discussions about LW want to be continually harangued about it not being the most popular girl at the prom?"

Yes, well said! I'm wondering if it'd be useful to create another forum, maybe named Lightwave Shortcomings, and move all of these types of threads over there? I agree that getting feedback into LWDG somehow is good, and a forum is a good, um...forum. I basically ignore these types of threads anyway, but sometimes have to skip quite a few to get to someone who actually wants to get some help with something in LW.

I know for certain that "easy to use" means "what you're used to", for the most part. For example, I found the LW Layering system to be very versatile, quick and *extremely* powerful once the overall architecture is understood with an independent image / photo editor available for tricky Image type layers. Yes, I'm learning nodal "programming", but even so, I tend to bring in a Scalar, Color or Bump Layer node and start stacking internal to it rather than building a complex node setup. People will say nodal is more "visual", but once the relationships in the layer stack are well understood, a glance up or down the stack is fully informative and pretty darn quick.

The feedback on Blender is appropriate, IMO. I've know companies who really suffered from becoming dependent on Open Source applications, where there isn't a corporate entity responsible and accountable for continuity, feature stability and bugfixes. I've personally know software engineers who worked for companies who came to rely on Open Source software only to find a critical bug in a component of their Open Source pipeline, and be hosed because of it. The hypothesis of Open Source is "just download the sources and fix it!". Yeah, right. Faced with 10,000 lines of uncommented, poorly organized code (it's for FREE!), trying to find and resolve a bug is extremely difficult. As opposed to, say, writing a specialized plug-in relying on well-defined and tested API interfaces, such as LW provides. If I want to "fix something" in LW, very regularly I can write a plug-in to do so, and not be trying to analyze, understand, debug and modify someone else's code!

Anyway, I've used LW since 1996, already upgraded to LW2018 for $295 (that's 300 bucks for LW's capabilities - try buying a seat for Maya or Max for that - I can remember buying an *UPGRADE* for over $1000 in years past), I plan to keep LW2015 indefinitely as a "fall back" if my simple, hobbyist projects stumble under LW2018, and hope that LWDG doesn't get too despondent about all the negative feedback.

As always, just my opinion!!

mTp

SBowie
03-24-2018, 04:46 PM
I think these types of discussions have potential.They can... or they can be little more than trolling. For example, there's a discussion another thread about nodes. Someone might basically say 'LW's node implementation is awful, such and such software is way better, for example blah, blah, blah'... or they might write 'I'd like to make a few suggestions about how LW'S node implementation could be improved. For example,such and such software uses this approach, which has the following advantages imho...'

The difference in the two approaches is readily apparent, and says something about the intention to either be a positive force here or a negative influence. The latter would be better served elsewhere, while the former is welcome.

Kaptive
03-24-2018, 04:56 PM
I have read the title of the thread only, but thought I should just comment (in a very serious manner) that after sifting through 57 years of research and evidence built upon the back of critical data concerning which 3d package is best, and after all of the totally non biased information, ...well damn me if it wasn't Lightwave. I said check again! It was lightwave a second time. Who am I to argue with science and extremely intelligent people?

So, well done everyone! Pats on the back all round! In fact, I and a team of highly trained specialists (in things you can't even imagine) have concluded that now, having deduced this final, ultimate (not to mention, satisfying) answer, we can shut all of it down. Everything. Just put a big fullstop right there.

So, shut everything off... we're done! See you in the next reality everone!!!! Woooohoooooooooooooooooooooooooooooooooooooooooooo oooooooo!!!!!!!!!!!!!!!!!!!!!!!!! Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeee "Pop".

SpacialKatana
03-24-2018, 05:25 PM
They can... or they can be little more than trolling. For example, there's a discussion another thread about nodes. Someone might basically say 'LW's node implementation is awful, such and such software is way better, for example blah, blah, blah'... or they might write 'I'd like to make a few suggestions about how LW'S node implementation could be improved. For example,such and such software uses this approach, which has the following advantages imho...'

The difference in the two approaches is readily apparent, and says something about the intention to either be a positive force here or a negative influence. The latter would be better served elsewhere, while the former is welcome.

Couldn't agree more. I bought into LW in 2012, kept it up to date until 2015. Maybe I should post a thread about why I haven't updated just for ***** and giggles. I'll be honest, this forum isn't for me. Bye.

Ztreem
03-24-2018, 05:32 PM
They can... or they can be little more than trolling. For example, there's a discussion another thread about nodes. Someone might basically say 'LW's node implementation is awful, such and such software is way better, for example blah, blah, blah'... or they might write 'I'd like to make a few suggestions about how LW'S node implementation could be improved. For example,such and such software uses this approach, which has the following advantages imho...'
The difference in the two approaches is readily apparent, and says something about the intention to either be a positive force here or a negative influence. The latter would be better served elsewhere, while the former is welcome.

I hope you can understand the frustration of waithing for three years for an update and then when released it has slower and more cumbersome workflows instead of faster. To stay competetive I need to be faster not slower, my clients go elsewhere otherwise, it's that easy.

hrgiger
03-24-2018, 05:44 PM
I hope you can understand the frustration of waithing for three years for an update and then when released it has slower and more cumbersome workflows instead of faster.

One of the 2 or 3 people who find that to not be the case will argue that point with you shortly. Please Stand by.

Rayek
03-24-2018, 05:48 PM
The feedback on Blender is appropriate, IMO. I've know companies who really suffered from becoming dependent on Open Source applications, where there isn't a corporate entity responsible and accountable for continuity, feature stability and bugfixes. I've personally know software engineers who worked for companies who came to rely on Open Source software only to find a critical bug in a component of their Open Source pipeline, and be hosed because of it. The hypothesis of Open Source is "just download the sources and fix it!". Yeah, right. Faced with 10,000 lines of uncommented, poorly organized code (it's for FREE!), trying to find and resolve a bug is extremely difficult. As opposed to, say, writing a specialized plug-in relying on well-defined and tested API interfaces, such as LW provides. If I want to "fix something" in LW, very regularly I can write a plug-in to do so, and not be trying to analyze, understand, debug and modify someone else's code!

As always, just my opinion!!

mTp

And the opposite is true as well (one just has to look at BarnstormFX how successful they are as a Blender and Nuke only studio -and the owner used to be a Lightwave zealot). At least with open source software the code base is open and public. Various companies have built their own Blender versions catered to their workflow. The API of Blender is robust and well documented too - just like Lightwave's. All software has bugs.

I don't know, I find that what you are saying holds just as much and often true for commercial software as it does with open source. It depends on the situation.

I think it is a fallacy to focus too much on whether a pipeline should be entirely open source or commercial. Combine the strengths of software, I say.

Oh, and about Maya: Houdini is making good strides into studios. SideFX are open about their intention to have Maya replaced by Houdini in studios in the upcoming years. Maya may be the studio standard still, but that may change drastically. Let's see where things stand in five years.

Anyway, things are always in flux.

shrox
03-24-2018, 06:00 PM
Stop it.

Ztreem
03-24-2018, 06:14 PM
As a wise guy I know said. "The best 3D software is the one you know the most workarounds in", I leave it at that.

Chris S. (Fez)
03-24-2018, 06:37 PM
Straight spite. Gleeful negativity. Antagonism disguised as constructive criticism. Enough. Cut it out or move on. You know who you are.

rustythe1
03-24-2018, 06:51 PM
And the opposite is true as well (one just has to look at BarnstormFX how successful they are as a Blender and Nuke only studio -and the owner used to be a Lightwave zealot). At least with open source software the code base is open and public. Various companies have built their own Blender versions catered to their workflow. The API of Blender is robust and well documented too - just like Lightwave's. All software has bugs.

I don't know, I find that what you are saying holds just as much and often true for commercial software as it does with open source. It depends on the situation.

I think it is a fallacy to focus too much on whether a pipeline should be entirely open source or commercial. Combine the strengths of software, I say.

Oh, and about Maya: Houdini is making good strides into studios. SideFX are open about their intention to have Maya replaced by Houdini in studios in the upcoming years. Maya may be the studio standard still, but that may change drastically. Let's see where things stand in five years.

Anyway, things are always in flux.

beat me to it,
a lot of European and Russian studios use it too, along with lightwave,
https://www.blender.org/news/hardcore-henry-using-blender-for-vfx/
for kids tv, European cinema, i think a lot of people have misconceptions about the whole cgi 3d industry in general, especially (no offence by this) if your from large western areas like the US, simply because your experience is based on what is around you, what media and your experiences tell you, you forget there are large parts of the world that you cant even visit or contact, or wouldn't even look at, far more work goes into to the smaller things than feature film, in fact i would go as far as to say the feature film industry is now at the back of the que, tv budgets are growing past film, there are all the industries that deal with games, 3d mapping, interactive entertainment, museums, etc etc that you just wont here of unless your interacting with them yourself, so i don't see that any one can carry any weight no matter how credible they may be on these sorts of videos, the industry is far more diverse than just vfx for film, and app a or b is the one you need to use, or even to what extent it was used, small example, many of the props for most of the recent big budget movies were built in lightwave, so it might not have its place in feature vfx, but it has many other places its used every day.

SBowie
03-24-2018, 07:07 PM
I hope you can understand the frustration of waithing for three years for an update and then when released it has slower and more cumbersome workflows instead of faster. To stay competetive I need to be faster not slower, my clients go elsewhere otherwise, it's that easy.And yet, clearly not everyone feels that way. Many come here for congenial and beneficial discussion about LW, which they use, enjoy, and benefit from. Some, too, come to gain insights into the changes inherent in 2018.

This being so, and really being the purpose of the forum, I am unable to fathom what precisely is the value to someone who has little or no interest in those things, and sometimes who has moved on to other pastures, hanging about and using every opportunity to prang on about how unhappy they are and what dimwits anyone who feels differently must be (I'm not referring specifically to present company here).

So it was three years. Fine, this has been batted around at great length all last year, and here we are three months into the new release - let it go. Really, we're well into 2018, the devs are clearly working hard, paying attention, and focusing on the future while managing to turn out timely updates. Participate, contribute, offer constructive criticism that is genuinely meant to help, but for heaven's sake give it a rest

shrox
03-24-2018, 07:35 PM
And yet, clearly not everyone feels that way. Many come here for congenial and beneficial discussion about LW, which they use, enjoy, and benefit from. Some, too, come to gain insights into the changes inherent in 2018.

This being so, and really being the purpose of the forum, I am unable to fathom what precisely is the value to someone who has little or no interest in those things, and sometimes who has moved on to other pastures, hanging about and using every opportunity to prang on about how unhappy they are and what dimwits anyone who feels differently must be (I'm not referring specifically to present company here).

So it was three years. Fine, this has been batted around at great length all last year, and here we are three months into the new release - let it go. Really, we're well into 2018, the devs are clearly working hard, paying attention, and focusing on the future while managing to turn out timely updates. Participate, contribute, offer constructive criticism that is genuinely meant to help, but for heaven's sake give it a rest

I concur.

samurai_x
03-24-2018, 08:44 PM
Frakkin' just use what software works for you, in the environment you work in, and what gets you the results you need or want. The rest is just opinion, tribalism, and fluff.

But you teach in school. You can teach them povray it won't matter. I do feel bad for students not prepped for the real world when all they will see is maya, max, c4d.
The video actually hit blender user's more than it did lw users. Lightwave was simply not mentioned in the video and Cress was the one that brought it up. Blender was utterly dismissed as "no studio uses blender". Ouch.

Revanto
03-24-2018, 08:48 PM
For those people not want to waste your time, its the standard narrative:
- max maya for getting rich and famous hollywood star
- blender just for hobbist never a studio tool
- C4D for motion graphics and freelancer
- modo can't compete with maya, not acomplete tool / freelancer tool
- zBrush not a full tool learn also another tool
- mudbox is dead
- Substance Designer/ Painter more artist friendly than mari
- mari is a super star in texture resolution its standard in vfx

at least they admit that this might be biased.

It's funny that they say that Mudbox is dead because the latest update introduced Dynamic Tessellation which is the most sensible way of sculpting. Dynamic Tessellation was introduced ten years ago with the introduction of Sculptris and it was awesome!!!! It felt like the most natural sculpting program ever and it was free!!! Yes, it lacked a ton of tools that Zbrush had that would have made it awesomer, it sometimes crashed (but had a auto-save feature it it did save a previous version of your sculpt so it wasn't a total loss of your work) and there was a tiny issue of disappearing cursor that I had a few times and couldn't replicate BUT it was still a better sculpting tool than Zbrush. Then Pixologic acquired it, repackaged it then left it in the shelf (still making it 'free' to download after registration). Rather than make use of Dynamic Tessellation within Zbrush OR update Sculptris with more tools and still make it free, they did nothing.... They wasted the opportunity of such a great tool and now Mudbox can climb it's way up the ranks again (or at least try). Mudbox wasn't a bad sculpting program. I tried it once and it felt a bit smoother that Zbrush when it came to sculpting (could have been their brush algorithms). I think that probably marketing was ONE of the reasons that Mudbox didn't do so well in terms of popularity.

Oh, great, I just looked it up and found out that Blender also has Adaptive/Dynamic Tessellation and they've had it for a while. Now I feel like such d!ck for the passionate rant I just made above.... Blender is not the most friendliest tool to work with, though, in my opinion. But who can argue with 'Free', right?

Revanto :p

tischbein3
03-25-2018, 02:09 AM
Oh, great, I just looked it up and found out that Blender also has Adaptive/Dynamic Tessellation and they've had it for a while. Now I feel like such d!ck for the passionate rant I just made above.... Blender is not the most friendliest tool to work with, though, in my opinion. But who can argue with 'Free', right?

Don't feel that way, in fact thats the whole point: there not many people out there wich knows the in and outs of each 3d software packages out there. Left alone judging it without bias and beeing able to communicate it in a video...And having a feature does not mean its well executed and does fit in your workflow.

erikals
03-25-2018, 10:33 AM
at least, it looks like Modeler is getting attention, so perhaps LightWave will become more competitive.

it should be no surprise that LightWave is not on that list, we know it's behind in many areas.

let's see what 2022 brings...
alternatively, add Blender / Houdini


> honestly they should just skip Modeler altogether and start adding tools in Layout instead... but alas...

prometheus
03-26-2018, 03:57 PM
The best 3d software is the one that with a button can make a cat.. and then make it dance funny and also with a direct connection to youtube, and make it with product ads, and a steady income.

TheLexx
03-26-2018, 04:58 PM
The best 3d software is the one that with a button can make a cat.. and then make it dance funny and also with a direct connection to youtube, and make it with product ads, and a steady income.

Well many LW users do seem to have some secret thing going on with cats in a way I have never seen expressed anywhere else. :)

shrox
03-26-2018, 05:13 PM
Well many LW users do seem to have some secret thing going on with cats in a way I have never seen expressed anywhere else. :)

Cats. Respect the cat. Cat.

prometheus
03-27-2018, 10:49 AM
Well many LW users do seem to have some secret thing going on with cats in a way I have never seen expressed anywhere else. :)

Thereīs so many CATholics around the world you know, and I wonder why there are so many CATastrofic clips on youtube:confused:

Are you surprised CATS are so cherished? or is it just that you find it unheard of in 3D forums, and Lightwave community beeing a bit of a fan community for cats? and others are not?

Dogs and Cats are the worlds most popular petīs, and we are perhaps either dog or cat person, we do not see much of dog threads here, As I understand it...Dogs may be the most popular pet in America..and other countries may favour cats.
It may just so happen to be that this community simply have a majority of Cat users.

Personally I am a Cat person and my own thoughts about it is that I have never feared a Cat in my whole life, as opposed to dogs, I think they donīt smell as strong as dogs, I think cats are softer to pet, they are more cuddly, and their purring is hypnotic and they have their will around more than follow your commands, they do not require as much attention either.

Some dogs are fantastic too..and I reckon if you really bond with a dog, that relationship may perhaps be stronger than a normal relation with a cat perhaps, and it may have something to do that the dog relies completely on you, and can be protective.
On the other hand a disturbed dog can be deadly, http://www.dailymail.co.uk/news/article-5193379/Police-dogs-chewing-rib-cage-woman-eaten-pets.html
while a disturbed cat I yet have to come across a case of death, at least not in the same manner, by infection or accidently sleeping on a baby etc maybe.

Not sure what I got this from, The domesticated cat seem to have "learned or mimic" to purr in a specific frequence when around humans, a frequence which is similar to a crying baby..and the cat does so when it wants food ..something like that.
And just look at the elegance of catīs when they move, jump, or tossing around and when stroking themself against your leg..for me Cats are irresistable.

We need more cat renders though.

sadkkf
03-27-2018, 11:42 AM
What's the best tool out of these:

a Lawnmower
a Snowblower
a hedge trimmer
a tablesaw

Let me know what your answer is.


Duct tape. Without a doubt.

sadkkf
03-27-2018, 12:05 PM
Thereīs so many CATholics around the world you know, and I wonder why there are so many CATastrofic clips on youtube:confused:

Are you surprised CATS are so cherished? or is it just that you find it unheard of in 3D forums, and Lightwave community beeing a bit of a fan community for cats? and others are not?

Dogs and Cats are the worlds most popular petīs, and we are perhaps either dog or cat person, we do not see much of dog threads here, As I understand it...Dogs may be the most popular pet in America..and other countries may favour cats.
It may just so happen to be that this community simply have a majority of Cat users.

Personally I am a Cat person and my own thoughts about it is that I have never feared a Cat in my whole life, as opposed to dogs, I think they donīt smell as strong as dogs, I think cats are softer to pet, they are more cuddly, and their purring is hypnotic and they have their will around more than follow your commands, they do not require as much attention either.

Some dogs are fantastic too..and I reckon if you really bond with a dog, that relationship may perhaps be stronger than a normal relation with a cat perhaps, and it may have something to do that the dog relies completely on you, and can be protective.
On the other hand a disturbed dog can be deadly, http://www.dailymail.co.uk/news/article-5193379/Police-dogs-chewing-rib-cage-woman-eaten-pets.html
while a disturbed cat I yet have to come across a case of death, at least not in the same manner, by infection or accidently sleeping on a baby etc maybe.

Not sure what I got this from, The domesticated cat seem to have "learned or mimic" to purr in a specific frequence when around humans, a frequence which is similar to a crying baby..and the cat does so when it wants food ..something like that.
And just look at the elegance of catīs when they move, jump, or tossing around and when stroking themself against your leg..for me Cats are irresistable.

We need more cat renders though.

All very good and interesting points. Still, I'm a dog lover. My dog is among the breeds classified as pit bulls and I've never known a more playful and affectionate dog despite the five kinds of hell she endured when living with her original family.

erikals
03-27-2018, 12:26 PM
I've never known a more playful and affectionate dog despite the five kinds of hell she endured when living with her original family.
many animals "Bloom" when transferring from a hard to a good life.

robertoortiz
03-27-2018, 01:09 PM
Softimage 3d...

sadkkf
03-27-2018, 01:16 PM
many animals "Bloom" when transferring from a hard to a good life.

And why no animal should be discarded.

shrox
03-27-2018, 02:19 PM
Border collies!

Revanto
03-27-2018, 09:17 PM
Wow, I am really slow at knowing what's going on in the 3d world.

https://www.youtube.com/watch?v=FZYeHlwMCCM

Zbrush is FINALLY integrating Sculptris. This means that Mudbox will probably be shoved back into that corner away from the limelight again. I just hope that the sculpting will feel natural just like Sculptris and not less natural like Zbrush.

Revanto :p

shrox
03-27-2018, 10:04 PM
Wow, I am really slow at knowing what's going on in the 3d world.

https://www.youtube.com/watch?v=FZYeHlwMCCM

Zbrush is FINALLY integrating Sculptris. This means that Mudbox will probably be shoved back into that corner away from the limelight again. I just hope that the sculpting will feel natural just like Sculptris and not less natural like Zbrush.

Revanto :p

3d is so last year, we're on to cats and border collies now!

Nicolas Jordan
03-27-2018, 10:17 PM
Softimage 3d...


That was the first 3D software I ever used.

samurai_x
03-27-2018, 11:22 PM
3d is so last year, we're on to cats and border collies now!

cats are for loners and hermits.

Rayek
03-27-2018, 11:31 PM
cats are for loners and hermits.

So what you are saying is that dogs are for sheep people?

samurai_x
03-28-2018, 02:33 AM
So what you are saying is that dogs are for sheep people?

Are we talking about pets or Apple people? :D

Qexit
03-28-2018, 02:45 AM
cats are for loners and hermits.So perfect for 3D software users then :D

djwaterman
03-28-2018, 05:05 AM
Wow, I am really slow at knowing what's going on in the 3d world.

https://www.youtube.com/watch?v=FZYeHlwMCCM

Zbrush is FINALLY integrating Sculptris. This means that Mudbox will probably be shoved back into that corner away from the limelight again. I just hope that the sculpting will feel natural just like Sculptris and not less natural like Zbrush.

Revanto :p

Wow, it sure looks like fun, I still have my licence and never really got into using it, so stupid, the more awesome it gets the bigger the learning curve becomes.

shrox
03-28-2018, 08:32 AM
A person needs both a cat and a border collie. Oh and Deluxe Paint Animator.

Revanto
03-28-2018, 06:45 PM
Wow, it sure looks like fun, I still have my licence and never really got into using it, so stupid, the more awesome it gets the bigger the learning curve becomes.

It helps not to be overwhelmed by all the tools. Pick one tool and mess with that. If it does something good for you, make yourself a mini guide for the future so it will be easier to get back to if you ever need the tool again. Sometimes it's good to get inspiration from watching demo videos. Then go mess with another tool, etc...

Trust me, get the latest version and play around with some of the stuff and I'm sure you'll find something fun and easy you can sink your teeth into. It don't use it every day but it have been handy. Just the live Booleans tool is an awesome thing for me.

Cheers,
Revanto :p