View Full Version : LScript in LW2018?

01-04-2018, 03:11 PM
I have been away from LW for a very long time and am thinking of coming back.

I am wondering if LScript is still a thing in LW or has it been replaced by something else? If it's still around, where would I find documentation on it?

01-04-2018, 03:48 PM
Ideally everyone (including myself) should switch to Python, it has SDK level access that LScript doesn't.

If you still want to use LScript I would highly recommend using Mike Green's reference:


It's more up to date than these PDFs which haven't been updated in years.



01-04-2018, 03:58 PM
Superceeded by the Python API, which supposedly has the same access as the C SDK. LScript hasn't been touched since probably around LW9. Most scripts probably still work. But the more complex, the more likely they've broken. And some obviously won't work at all because the structure they work on has been replaced - like anything to do with surfacing. LScript is dead. Long live Python. But C/C++ is still king.

01-04-2018, 04:25 PM
Thanks for the pointers, I will check those out. I was mostly concerned if my scripts (and I created many) would still work in LW 2018.