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View Full Version : Baking camera Tilling uv help



amath
12-10-2017, 10:15 AM
I use a uv map & tile the texture over a surface.
This works for a perspective camera but when I bake this surface
It does not tile.
Is there a way to do this?
138769
138770

Sensei
12-10-2017, 10:28 AM
Your UV exceeded 0...1 range (black square in UV viewport)
Rescale yours UV at least 10 times, until it fits in 0...1 range, black square.
Take your texture to Photoshop, and make array 10x10 or so.
Then bake them together in LW.

BTW, Batch Baking Camera has much better support to UV borders, and better quality of image.
Issues with UV borders will appear as black dots and black lines on rendered image.
http://batchbakingcamera.trueart.eu

amath
12-10-2017, 11:14 AM
Ok thanks
I will try batchbaking camera & your sugestions